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docs: update implementation backlog for the contrast solver replacement - #232
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getColorAreaFallbackPoint silently mapped any unknown gamut, such as the removed 'p3' spelling, to sRGB while every core entry point throws. It now calls core's assertGamutTarget, so the TypeError wording is identical and ends "'p3' is not supported; use 'display-p3'". Validator placement: routing through the core plane fallbackPoint query would change behaviour (it forces a finite hue and returns unclamped plane coordinates, while the driver returns clamped, y-flipped UI coordinates for any axes). The repo has no `./gamut` subpath, and adding one would widen the package export map, tsup entries and facade. assertGamutTarget is therefore exported from the existing `./plane` subpath, which already owns the gamut-taking queries, and not from the root barrel. lint, build, test, format:check, typecheck, size, check:artifacts, check:preprod and agents:check:strict all pass on this branch. Part of the color-kit assessment stack (#204 → #232). 🤖 Generated with [Claude Code](https://claude.com/claude-code)
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…l renderer alias (#231) Hard cut-over, no aliases left behind: - Remove the deprecated `outOfGamut` prop and the exported `ColorPlaneOutOfGamutConfig` type. `edgeBehavior` is now the only way to choose the out-of-gamut edge treatment (default 'clamp'). - Remove `'webgl'` from `ColorPlaneRenderer` and delete the runtime mapping (and its one-time console warning) that resolved it to 'gpu'. - Drop the two tests that exercised the removed options. - Correct the docs API table, which listed the `edgeBehavior` default as 'transparent'; the component default is 'clamp'. ColorPlane has no runtime prop validation, so none is added; the old values are now TypeScript errors. The `renderer="canvas2d"` alias is separate and unchanged. BREAKING CHANGE: ColorPlane no longer accepts `outOfGamut` or `renderer="webgl"`. lint, build, test, format:check, typecheck, size, check:artifacts, check:preprod and agents:check:strict all pass on this branch. Part of the color-kit assessment stack (#204 → #232). 🤖 Generated with [Claude Code](https://claude.com/claude-code)
IB-006 still described the legacy marching-squares and hybrid contrast engines as current. Mark them as replaced with PR references (#223 retired the legacy engine, #228 replaced the hybrid solver with the ray-based solver in contrast/region-solver.ts), record the new options and the removed ones, and list the two open follow-ups: 7 tiny P3 APCA pieces missed by the single-extremum scan, and ContrastRegionLayer still gamut-mapping its reference. The repo-wide sweep for region-legacy, region-hybrid, hybridMaxDepth, samplingMode and "legacy engine" found no other docs describing the removed engines as current; remaining hits are removal notices, changelog entries or the still-supported gamut/chroma-band samplingMode. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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IB-006 still described the legacy marching-squares and hybrid contrast
engines as current. Mark them as replaced with PR references (#223 retired
the legacy engine, #228 replaced the hybrid solver with the ray-based
solver in contrast/region-solver.ts), record the new options and the
removed ones, and list the two open follow-ups: 7 tiny P3 APCA pieces
missed by the single-extremum scan, and ContrastRegionLayer still
gamut-mapping its reference.
The repo-wide sweep for region-legacy, region-hybrid, hybridMaxDepth,
samplingMode and "legacy engine" found no other docs describing the removed
engines as current; remaining hits are removal notices, changelog entries or
the still-supported gamut/chroma-band samplingMode.
lint, build, test, format:check, typecheck, size, check:artifacts, check:preprod and agents:check:strict all pass on this branch.
Part of the color-kit assessment stack (#204 → #232).
🤖 Generated with Claude Code