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AntiProjectile
cev-api edited this page May 24, 2026
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1 revision
- Automatically punches incoming fireballs and shulker bullets before impact.
- Silent Aim toggle (enabled by default): rotates server-side like Killaura without turning your camera.
- Optional visible aiming mode if you want client-side turning instead.
- Configurable range and attack cooldown.
- Optional hand swing toggle.
- Optional inventory-screen bypass (
Ignore inventory) so it can still react while containers are open.
Parent: What's new in this fork?
Generated from the latest README/source bundle. Features are listed by the date they were added to the client.