A fast, moddable open-source platform fighter for the browser. Add fighters and stages as self-contained packs.
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Updated
Sep 18, 2026 - TypeScript
A fast, moddable open-source platform fighter for the browser. Add fighters and stages as self-contained packs.
Source code for SuperTuxBattleMelee
Open-source 3D platform fighter with hero-style kits, rollback netcode, and moddable character packages. Built in Unity 6.
Experimental browser-native Brawl reconstruction. Four fighters, local and CPU matches, and frame-by-frame training. Local game assets required.
Open-source 20-player free-for-all platform fighter, playable in the browser. Deterministic fixed-point simulation, server-authoritative netcode, AGPL-3.0.
A platform fighter where every character is a kid's drawing, cut up and rigged as a paper puppet. Smash-style knockback. Godot 4.5 Mono / C#.
A platform fighting game that is also an arena for AI agents. Any MCP-speaking agent can walk in, discover the controls, and fight. Built on the Collider engine.
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