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perf: optimize quantization and sampled rendering
- #3
#3
Merged
taskylizard
merged 11 commits into
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maplesque/maple:trunk
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perf/maple-core-hot-paths
maplesque/maple:perf/maple-core-hot-paths
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Aug 14, 2026
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perf: optimize quantization and sampled rendering
#3
taskylizard
merged 11 commits into
trunk
maplesque/maple:trunk
from
perf/maple-core-hot-paths
maplesque/maple:perf/maple-core-hot-paths
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Commits
Commits on Aug 13, 2026
perf(quantize): scan color boxes once
taskylizard
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8803abf
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perf(quantize): flatten histogram storage
taskylizard
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abb762e
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perf(render): keep sampled colors premultiplied
taskylizard
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perf(render): specialize sampling for opaque inputs
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perf(input): skip opacity scan for opaque text
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Commits on Aug 14, 2026
perf(quantize): hoist box bounds out of the histogram scan
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perf(quantize): drive the median cut from an occupancy bitmap
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perf(quantize): split the histogram scatter into two lanes
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perf(quantize): build the inverse colormap in i32 with stack scratch
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perf(quantize): walk the mapping loops over row slices
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perf(quantize): keep the inverse colormap min-reduce scalar
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