perf: optimize quantization and sampled rendering - #3
Merged
CodSpeed HQ / CodSpeed Performance Analysis
succeeded
Aug 14, 2026 in 0s
Performance Gate Passed
⚡ 5 improved benchmarks
✅ 17 untouched benchmarks
⏩ 22 skipped benchmarks1
Performance Changes
| Mode | Benchmark | BASE |
HEAD |
Efficiency | |
|---|---|---|---|---|---|
| ⚡ | WallTime | build_palette |
1,172.2 µs | 656.3 µs | +78.6% |
| ⚡ | WallTime | map_frame_warm_cache |
391.1 µs | 314.8 µs | +24.25% |
| ⚡ | WallTime | composite_sampled |
4.4 ms | 3.8 ms | +15.68% |
| ⚡ | WallTime | gif_animation |
197.5 ms | 179.5 ms | +10.08% |
| 👁 | WallTime | map_frame_cold_cache |
1,322.6 µs | 767.3 µs | +72.38% |
Tip
Curious why this is faster? Comment @codspeedbot explain why this is faster on this PR, or directly use the CodSpeed MCP with your agent.
Comparing perf/maple-core-hot-paths (c46a929) with trunk (e514776)
Footnotes
-
22 benchmarks were skipped, so the baseline results were used instead. If they were deleted from the codebase, click here and archive them to remove them from the performance reports. ↩
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