Summary
In the #DefensiveSetPlay Tree of the main dsd we always use the GoToFormationposition behavior, even if the ball is bad / not seen
Expected behavior
Only go to Formation with a good ball, search for the ball otherwise
Current behavior
We use a bad ball and the positioning script returns a useless position far away from the correct position close to the sideline and looking out of the field (so the ball doesnt get better over time :) )
Summary
In the #DefensiveSetPlay Tree of the main dsd we always use the GoToFormationposition behavior, even if the ball is bad / not seen
Expected behavior
Only go to Formation with a good ball, search for the ball otherwise
Current behavior
We use a bad ball and the positioning script returns a useless position far away from the correct position close to the sideline and looking out of the field (so the ball doesnt get better over time :) )