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2 changes: 1 addition & 1 deletion src/utils/display/menu/quest.c
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,11 @@
*/

#include <stdlib.h>
#include "menu.h"

#include "game.h"
#include "display.h"
#include "my_str.h"
#include "menu.h"

static void modify_quest(game_t *game)
{
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2 changes: 1 addition & 1 deletion src/utils/display/npc.c
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,11 @@
*/

#include <math.h>
#include "input.h"

#include "game.h"
#include "display.h"
#include "menu.h"
#include "input.h"

static void try_interact(game_t *game, int i)
{
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4 changes: 2 additions & 2 deletions src/utils/display/perso.c
Original file line number Diff line number Diff line change
Expand Up @@ -6,12 +6,12 @@
*/

#include <math.h>
#include "menu.h"
#include "input.h"

#include "game.h"
#include "collisions.h"
#include "display.h"
#include "menu.h"
#include "input.h"

static void set_perso_move(perso_t *perso, int rect_y, int dir)
{
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2 changes: 1 addition & 1 deletion src/utils/mobs/manage_mobs.c
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,11 @@
*/

#include <math.h>
#include "input.h"

#include "game.h"
#include "mobs_functions.h"
#include "menu.h"
#include "input.h"

static sfVector2f update_and_draw_ennemy(game_t *game, int i)
{
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2 changes: 1 addition & 1 deletion src/utils/raycasting/move.c
Original file line number Diff line number Diff line change
Expand Up @@ -6,10 +6,10 @@
*/

#include <math.h>
#include "input.h"

#include "game.h"
#include "raycasting_functions.h"
#include "input.h"

static int is_colliding(game_t *game, int x, int y)
{
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