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v0.11.5 DirectStorage and decompression improvements - #14

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wefalltomorrow merged 10 commits into
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v0.11.5-improvements
Sep 14, 2026
Merged

wefalltomorrow merged 10 commits into
masterfrom
v0.11.5-improvements

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@wefalltomorrow wefalltomorrow commented Sep 14, 2026

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Summary

  • protect detected DirectStorage game roots by default, with a Settings override
  • infer game roots from common launcher/library layouts and Unreal Engine DirectStorage layouts
  • add storage-aware parallel decompression while keeping the HDD single-worker safeguard
  • add Decompress + exclude so restored folders can be kept out of future compression
  • add WOF availability preflight checks before compression/decompression
  • coalesce high-frequency status/summary UI updates
  • finalize version, changelog, and lockfile for v0.11.5

Validation

  • Windows x64 release build passes with --locked
  • embedded JavaScript syntax validation passes
  • all 25 Rust tests pass
  • release artifact uploads successfully
  • Cargo.lock retains the existing dependency checksums; only the local package version changes to 0.11.5

Merged for v0.11.5 release.

@wefalltomorrow wefalltomorrow changed the title Prepare v0.11.5 DirectStorage and decompression improvements v0.11.5 DirectStorage and decompression improvements Sep 14, 2026
@wefalltomorrow
wefalltomorrow marked this pull request as ready for review September 14, 2026 09:51
@wefalltomorrow
wefalltomorrow merged commit e5dbb16 into master Sep 14, 2026
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