Unity 6 URP 虚拟几何实验:Cluster LOD、GPU 剔除、VBuffer、实时 GI 与昼夜系统 | Nanite-style virtualized geometry in Unity.
-
Updated
Sep 28, 2026 - C#
Unity 6 URP 虚拟几何实验:Cluster LOD、GPU 剔除、VBuffer、实时 GI 与昼夜系统 | Nanite-style virtualized geometry in Unity.
To associate your repository with the realtime-gi topic, visit your repo's landing page and select "manage topics."