An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
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Updated
Oct 2, 2026 - Python
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
A MuJoCo to OpenUSD Data Converter
Holds a collection of permissively licensed assets for use in Newton testing
Warp-based implementation of the SAP contact formulation
Review Physical AI with original evidence: compare VLM explanations against recorded robot outcomes, replay SmolVLA failures, and inspect Newton/Genesis simulations offline.
Simulating ice cream in Newton with Material Point Method (MPM).
A curated list of projects, tools, papers and learning resources for NVIDIA Isaac Lab.
Newton + Claude VLA live classroom demo — 3-min embodied AI on a MacBook (MPC ball catch + natural-language pick/stack + dual-arm workstation)
Sim2Real bridge for the Seeed reBot DevArm B601-DM (Damiao) and NVIDIA Isaac Sim (Newton): live real-to-sim joint mirror over CAN + UDP, supervised sim-to-real moves
PhysX vs Newton (MuJoCo-Warp) backend benchmark in Isaac Lab 3.0: throughput scaling, per-process VRAM, 10-seed learning curves, and an open-loop dynamics-equivalence probe on the Unitree Go2 task
Talk to a Unitree G1 humanoid inside live GPU physics: NVIDIA Newton + MuJoCo Warp, RL locomotion trained in Isaac Lab, natural-language commands in English, Spanish and Japanese.
LeNewton is a simulation environment for the LeRobot SO100 robot arm, built on top of the Newton physics engine and NVIDIA Warp.
Downstream UV template for ProtoMotions' standalone Newton backend
Small example on making a custom newton solver and integrate with Isaac Sim
Clips from newton-physics simulation to Unreal Engine 5 runtime
Aiming bit-for-bit identical results of the originally cuda Newton XPBD solver across different hardwares using vulkan.
Exploring hydro-elastic based mesh collision engine in Newton Sim
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