KoLmafia is a cross-platform desktop tool which interfaces with the online adventure game Kingdom of Loathing 🗡️🍸
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Updated
Oct 23, 2026 - Java
KoLmafia is a cross-platform desktop tool which interfaces with the online adventure game Kingdom of Loathing 🗡️🍸
Script for farming meat (and garbage) in 2003 web RPG Kingdom of Loathing
Relay script for KoLmafia, for the web game Kingdom of Loathing. Gives advice on how to play.
libram is a Typescript library that intends to provide comprehensive support for automating KoLmafia
Character Info Toolbox (ChIT for short) is a character pane relay override script for KoLMafia.
A trick-or-treating script for the 2003 browser-based RPG Kingdom of Loathing.
Script for examining and sharing a player's loadout of skills and items in the Kingdom of Loathing 🟩
Run KoLMafia in a container and access via a web interface
Inventory management script for the Kingdom of Loathing.
Speedrun strats and KOL scripting fundamentals powered by Astro
Provides shortcuts for setting commonly used KoLmafia preferences. Useful for users who have had their preferences recently lost.
Homebrew tap for KoLmafia. The packages are currently unsigned, meaning that they will not work on most versions of OSX. This is something we plan to fix at some point.
Modern Zed tooling for KoLmafia’s ASH scripting language.
Java-based ASH mining script without OD for KoL, based on calculated average path permutation returns.
A local-first KoLmafia scripting matrix with a human relay interface and a machine-readable agent plane. It exposes structured nodes, workflows, use cases, provenance, stable IDs, and mem:// references so the model can retrieve instead of free-associate.
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