Code for thesis "Game UI Prototyping with Unreal Engine 4"
-
Updated
Mar 10, 2019 - C++
Code for thesis "Game UI Prototyping with Unreal Engine 4"
A stylized panel that can resemble character creation menu in games with a small lore generator at the end
Adds a real-time visual overlay to the inspector for NinePatchRect nodes, showing patch margins and stretchable regions.
A collection of animated UI components, menu transitions and interface effects made with Godot Engine.
To associate your repository with the game-ui-prototyping topic, visit your repo's landing page and select "manage topics."