I have been programming applications and video games, as well as various services and tools, for 9 years. My development preferences always lean towards optimization, low-level development, and, of course, absolute control over each dependency, library, or system as much as possible.
However, I also have a considerable capacity for adaptation; if I come up with a project, I simply get to work and use whatever language, framework, or tool can help me bring it to life.
Besides my experience as a programmer, I have considerable skill in UI/UX design and graphic design, given the number of polished products I've developed.
In addition to being an indie software and game creator, I also have other public hobbies related to this, such as my YouTube channel where I occasionally upload computer curiosities or tips, and my "T4RGET" accounts where I publish mods on ModDB and Itch.io.
Currently, I definitely have several accounts where I publish my work, such as software and games, which you can find organized in the following links:
- Gmod-Teach-Gma - coool, an automatic mod installer for .bin and .gma formats (for garrysmods of course)
- Catcheer (devs-tools) - Catcheer is a ridiculously fast HTML loader that simply uses your OS's WebKit (a simpler and lighter alternative to Tauri).
- Peritus-Link - Drag links to this window and they will become visual cards or "notes" - I call it the universal personal library
- 3ProfitiThis peculiar screen recorder doesn't focus on speed or low CPU usage; rather, it focuses on being ridiculously reliable, capturing graphics threads, and performing other strange renderings on your PC, especially with the GDI API (basically, it creates videos from screenshots).
- Any-image-to-image A minimalist image convertion suite based on python ,i made it to be the most easy and fast convrtion tool possibly
- ASCII-PONG - A simple Pong game against a GPU, but in ASCII (made with Construct 2)
- Greenie/GreenTHieft - A mini Christmas game made in Ruby for a minor game jam, packaged with a vulgar .bat script
- TriDTrisI can't say much due to copyright, but: Play the classic 3D game! Made without an engine in SDL3
- Operator-Response This game, also made in Construct 2, is about CQB. It's a semi-photorealistic 2D top-down style game; it's great, try it! It even has trophies, all played locally.
