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Export a scene to a bootable disc image - #53

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rixnobis merged 2 commits into
mainfrom
disc-export
Oct 7, 2026
Merged

rixnobis merged 2 commits into
mainfrom
disc-export

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@rixnobis

@rixnobis rixnobis commented Oct 7, 2026

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The Export button (and Build > Export Disc Image, Ctrl+B) did nothing. It
now writes a .bin/.cue: SYSTEM.CNF, the CD-ROM build of psxsplash as
PSX.EXE, and the scene under SCENE0/ where its loader looks. The image is
raw Mode 2 Form 1 with EDC and P/Q parity, so it can be burned as is.
Courtyard boots in pcsx-redux from the disc and matches the PCdrv boot.
CI now builds the LOADER=cdrom engine too and ships it beside the PCdrv
one; a PCdrv engine is refused. splashpack-cli disc does the same from the
command line, and tests/disccheck.py reads the image back.

The Export button (and Build > Export Disc Image, Ctrl+B) did nothing. It
now writes a .bin/.cue: SYSTEM.CNF, the CD-ROM build of psxsplash as
PSX.EXE, and the scene under SCENE0/ where its loader looks. The image is
raw Mode 2 Form 1 with EDC and P/Q parity, so it can be burned as is.
Courtyard boots in pcsx-redux from the disc and matches the PCdrv boot.
CI now builds the LOADER=cdrom engine too and ships it beside the PCdrv
one; a PCdrv engine is refused. splashpack-cli disc does the same from the
command line, and tests/disccheck.py reads the image back.
@rixnobis
rixnobis merged commit 967fd95 into main Oct 7, 2026
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