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fix: rename "Play Again" button to "Play Next" - #126

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fix/play-again-to-play-next
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privera-git wants to merge 1 commit into
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fix/play-again-to-play-next

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Summary

  • Renames the completion-screen button from "Play Again" to "Play Next" since every completion starts a genuinely new puzzle, not a retry.
  • Updates the 4 test titles in CompletedView.spec.ts that referenced the old label (assertions themselves select buttons by position, not text, so no assertion logic changed).

Test plan

  • npm run lint
  • npm run test:unit -- --run
  • npm run build

Closes #119

Every completion advances to a new puzzle (new diagonal note, potentially
new quality once #117 lands), so "Play Again" framed it as a retry rather
than progression.

Closes #119
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Closing without merging — this conflicted with #127's `CompletionModal` work merged in the meantime. Replaced by #133, which reapplies the same rename on top of current `main`, extended to the 2 extra test titles #127 introduced.

privera-git added a commit that referenced this pull request Jul 17, 2026
Every completion starts a genuinely new puzzle, not a retry. Reapplies
the rename from #126 on top of main's CompletionModal work (#127),
which introduced 2 more test titles still saying "Play Again".

Closes #119

Co-authored-by: Patricio Rivera Alfaro <[email protected]>
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chore: rename "Play Again" button to "Play Next"

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