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Fixes ten mispathed technology references in Delenda Est R28 that throw a JavaScript error on every affected building

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Delenda Est: Technology Path Fix

A one-file-per-building fix for Delenda Est R28, which references ten technologies by the wrong path. The result is a JavaScript error thrown every time an affected building is drawn or hovered, which in a normal game means thousands of them.

The symptom

ERROR: JavaScript error: globalscripts/Technologies.js line 141
undefined has no properties
  DeriveTechnologyRequirements@globalscripts/Technologies.js:141
  Researcher.prototype.GetTechnologiesList@simulation/components/Researcher.js:223

One game of mine produced 11,537 error lines, of which 5,554 were this. Error logging is synchronous and writes to disk, so on older hardware it's a genuine cause of stutter, not just noise in the log.

The cause

Delenda Est moved a lot of its technologies into subdirectories and didn't update the buildings that research them. The technologies all still exist, they just aren't where the templates say they are, so the lookup returns undefined and DeriveTechnologyRequirements falls over on template.requirements.

Referenced as Actually lives at In
pair_tower_01 defense_tower/pair_tower_01 Yayoi stone defence tower
range_defensive_loopholes defense_tower/range_defensive_loopholes Yayoi stone defence tower
range_defensive_murderholes defense_tower/range_defensive_murderholes Yayoi stone defence tower
training_animals_husbandry corral/training_animals_husbandry Suebi farmstead
gather_draft_animals corral/gather_draft_animals Suebi farmstead
training_animals_stockbreeding gather_animals_stockbreeding Suebi farmstead
health_citizens_01 house/health_citizens_01 Cimbri and Gothic wagon houses
corral/training_animals_stockbreeding gather_animals_stockbreeding Hunnic stable
nomads/range_cavalry_archers_parthian_tactics stable/parthian_tactics Hunnic stable
nomads/gather_hunting_dogs gather_hunting_dogs Hunnic support wagon

What this does

Ships corrected copies of the six affected templates, taken verbatim from Delenda Est with only the technology paths changed. Nothing else is touched, no balance is altered, and the technologies work as they were presumably meant to, which means the Yayoi actually get their tower upgrades back.

Install

Copy this folder to your 0 A.D. mods directory and enable it after Delenda Est, so it takes precedence:

mod public 0ad_delenda_est_r28 de-tech-fix

macOS: ~/Library/Application Support/0ad/mods/de-tech-fix Linux: ~/.local/share/0ad/mods/de-tech-fix

Caveat

Because 0 A.D. mods replace whole files rather than patching them, these are copies of Delenda Est's templates as of R28 0.28.0. If Delenda Est updates those six buildings, this will hold them at the old version until I refresh it. Once upstream fixes the paths, delete this mod.

Verified by running a Yayoi game on Hindu Kush for 3,423 turns with zero errors, and by checking that every technology referenced by every building in the chain now resolves.


orchardroot, made in Cheshire, mostly out of irritation.

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Fixes ten mispathed technology references in Delenda Est R28 that throw a JavaScript error on every affected building

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