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feat(pool): add game modes, smoother camera and recorded audio - #143

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feat/pool-game-modes
Oct 24, 2026
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dop42 merged 1 commit into
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feat/pool-game-modes

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@dop42 dop42 commented Oct 24, 2026

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Pool now offers free practice, a shot-limited solo challenge and an explicit two-player duel lobby. Duels use authoritative pocket/scratch scoring, retain/pass turns and end at the configured target or forfeiture. Table reset is available while aiming; duel resets pause shots until the other identity-bound participant accepts, with decline/timeout support. The table menu and overlay show mode, scores, turn, result and available actions.

The overhead camera is lower (1.65 m), middle click replaces V so inventory stays available, the cue-camera offset keeps the shaft visible and release includes a short follow-through. Props explicitly request no collision/physics. Scripted cameras now set thirdPersonBody=true, verified in the signed op77.152 client binary; older-client body/options refusals retry once without the field. Existing camera/control cleanup remains in place.

Real CC0 cue/ball/pocket recordings come from opx_pool_assets >=0.2.0. Server contact IDs/times feed bounded local spatial playback aligned with the ball interpolation timeline; replay/join suppression, mute and voice cleanup are tested. The assets companion also packages Coyote cleanup as the matching archive sidecar, preserving sector guards. No unverified loader or unsecured mode is enabled.

Validation: 6,722 Lua checks; 67 audits plus the new table-menu audit; dedicated tests cover lobby/turn guards, scores/scratches, solo limits, wins, reset consent/timeouts, identity replacement, forfeit, rerack, body fallback, V/MMB isolation, cue collision flags and audio deduplication/timing. Typecheck/build and UI lifecycle tests pass. The companion has eight Python asset tests and a real-code audio ownership/voice-cap test. Requires a fresh client boot; physical camera/head/queue framing, audible mix and two-real-client play remain unverified in game.

Related #142. Documentation updated in MANUAL and opx77-framework/opx77_doc#19. Keep #140 open for live cleanup verification; the logs supplied so far are old (Oct 1–5, ArchiveXL 1.27.1) and do not establish the currently loaded plugin version.

@dop42 dop42 added the needs-in-game-test Written and tested offline; must be checked on a live Open77 client label Oct 24, 2026
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dop42 merged commit 05811a3 into main Oct 24, 2026
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