I like turning “this might be useful” into software people can actually download, use, and rely on.
Most days I’m somewhere between TypeScript, Swift, Rust, a half-finished prototype, and one more question about whether a feature really needs to exist. I build through Okike Solutions, my independent product studio.
- GuerillaGlass — A cross-platform creator studio and my current excuse to explore Electrobun, Swift, Rust, Effect, and the TanStack ecosystem.
- Patchplane — An experiment in coordinating coding agents and humans without losing control of what changed or why.
- Plan2Meal — A recipe and meal-planning product that captures recipes from the web and keeps them available across devices.
- Arbeo — An iOS time tracker with automatic break calculation, overtime tracking, exports, and native widgets.
I keep some products running, open-source some, and occasionally retire one after it has taught me what I needed to learn.
Not everything I have built has a public repository, so I keep a record of some of that work here:
- Subwatch — A privacy-first subscription tracker.
- Zermind — An open-source workspace for conversations across multiple language models.
- Fidotrail — A dog-first trail guide with verified dog information and practical filters.
- Metabolic Dungeon — A pixel-art RPG health tracker and offline-first iOS experiment.
Local-first consumer apps, useful observability, better onboarding without manipulative growth tricks, and ways for people and coding agents to work together without creating chaos.
- Building unified observability across a product monorepo — Sharing consistent logging and tracing across React Native, Convex, and Node.js.
I’m based in Vienna. I like clean interfaces, fast feedback loops, and products with a little personality. I still cannot reliably choose between sushi, pizza, and a good burger.



