Add deaths, assists and denies per minute benchmarks - #2970
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All three come from Steam API match data, no replay parsing required. The benchmark consumers iterate the shared metric map, so counts sampling, per-player match benchmarks and /benchmarks pick the new metrics up without further changes; OpenAPI schema updated to match.
howardchung
approved these changes
Jul 31, 2026
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First step of #2969: adds
deaths_per_min,assists_per_minanddenies_per_minto the benchmarks, following the same normalization as the existingkills_per_min/last_hits_per_min. All three come from Steam API match data, so no replay parsing is required and the sample size is the same as the current metrics.No new key dimensions — this only adds metrics to the existing global zsets. Since
counts,getPlayerBenchmarksandgetHeroBenchmarksall iterate the shared metric map, the only code change is the map itself plus the OpenAPI schema.One note:
deaths_per_minpercentiles read inverted (lower is better). I left the raw distribution for consistency with everything else, but happy to change that if you'd rather handle it differently.