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Meshy DCC Core connectors for Blender, Unity, Godot, Unreal Engine, Maya, 3ds Max, Houdini, Substance 3D Painter, ZBrush, Roblox Studio, FreeCAD, OpenSCAD and Material Maker.

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meshy-dcc-adapters

Connectors for Meshy DCC Core: each one lets an agent, through the meshy-dcc CLI and its local gateway, work inside one app. Install them with meshy-dcc install --dcc-type <app> or from meshy-dcc ui; you do not need to build them yourself.

Directory App Versions
meshy-dcc-blender/ Blender 4.5 – 5.2
meshy-dcc-unity/ Unity 2018.4 – 6000.5
meshy-dcc-godot/ Godot 4.4 – 4.7
meshy-dcc-unreal/ Unreal Engine 5.0 – 5.8
meshy-dcc-maya/ Maya 2023 – 2027
meshy-dcc-3dsmax/ 3ds Max (Windows) 2023 – 2027
meshy-dcc-houdini/ Houdini 20.5 – 22.0
meshy-dcc-substance3d-painter/ Substance 3D Painter 10.0 – 12.1
meshy-dcc-zbrush/ ZBrush 2026.1 – 2026.2
meshy-dcc-roblox/ Roblox Studio current release
meshy-dcc-freecad/ FreeCAD 1.0 – 1.1
meshy-dcc-openscad/ OpenSCAD 2021.01; 2026.09 – 2026.10 snapshots
meshy-dcc-material-maker/ Material Maker 1.7

On macOS (Apple Silicon) and Windows x64. meshy-dcc-c4d/ (Cinema 4D) is not released yet.

Each directory is a self-contained project with its own README, CHANGELOG, tests, packaging and version, built against the meshy_dcc_core wheel from meshy-dcc-core. Most began as a fork of an MIT-licensed project and have fully diverged from it; their LICENSE and NOTICE carry the attribution.

Releases

Each connector is released on its own, tagged <app>-v<version> (for example blender-v0.1.0). A release publishes the macOS and Windows builds to the GitHub Release and the Meshy CDN; the Meshy DCC Core install catalog then pins their URLs and SHA-256 digests.

To release: bump the connector's pyproject.toml version and CHANGELOG.md, push the tag <app>-v<version> and create its GitHub Release (a draft is fine), then run the release workflow from main with that tag and the meshy-dcc-core release whose wheels to bundle. Both platforms build on macOS with scripts/build_release.py, which runs the same way locally:

uv run --python 3.11 --no-project python scripts/build_release.py blender --core-wheel-dir <core wheels> --out out

The CPython and PyPI packages a build takes are pinned in build_release.py, so a tag always rebuilds with the same contents.

About

Meshy DCC Core connectors for Blender, Unity, Godot, Unreal Engine, Maya, 3ds Max, Houdini, Substance 3D Painter, ZBrush, Roblox Studio, FreeCAD, OpenSCAD and Material Maker.

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