Moblets adds custom baby variants of Minecraft mobs while preserving the identity and behavior of the original mobs.
These are more than simply scaled-down models. Baby variants can have their own proportions, movement speeds, damage, accuracy, spawning rules, sounds, and encounter behavior.
Minecraft 26.2
- Fabric
- NeoForge
- Forge
- Java 25
Minecraft 26.1.2
- Fabric
- NeoForge
- Forge
- Java 25
Download the JAR that matches both your Minecraft version and mod loader.
The following mobs have an 8% chance for a naturally spawned mob to become a baby variant:
- Creeper
- Enderman
- Witch
- Skeleton
- Stray
- Bogged
- Parched
- Wither Skeleton
- Camel Husk
Baby Camel Husk encounters also convert their Husk and Parched passengers into baby variants.
Vanilla Baby Zombies are recognized directly and are not part of this adult-to-baby conversion system. Moblets does not change their natural spawn rate.
Pillager Outposts contain one or two baby Pillagers.
Raid and patrol Pillagers are left unchanged.
Adult Snow Golems maintain a baby Snow Golem companion nearby.
Village-created adult Iron Golems can maintain a baby Iron Golem companion nearby.
Player-created Iron Golems are left unchanged.
Normal Wandering Trader caravans receive a baby Wandering Trader companion with two baby Trader Llamas.
The baby trader remains able to trade, follows the caravan's normal despawn timing, and uses a higher-pitched version of the vanilla Wandering Trader voice.
Baby mobs retain the core behavior of their adult counterparts, but individual variants have been tuned to make them feel distinct.
Examples include:
- Smaller physical size with custom juvenile proportions
- Increased movement speed
- Reduced melee or projectile damage where appropriate
- Reduced ranged accuracy
- Smaller Creeper explosions
- Weaker Witch potion attacks
- Custom encounter and companion spawning
- Baby-specific sound adjustments where appropriate
Existing vanilla baby mobs are not replaced by custom entities. The vanilla Baby Zombie is supported by the companion system only while its normal baby state is active; adult Zombies, Zombie Villagers, Drowned, and Husks remain vanilla.
Baby Skeletons, Strays, Bogged, Parched, Wither Skeletons, Zombies, Creepers, Endermen, Pillagers, and Witches can be tamed. Only the vanilla baby form of a Zombie and the Moblets baby form of an Enderman are eligible. Each variant has its own taming item and chance:
| Moblet | Taming item | Chance |
|---|---|---|
| Skeleton | String | 25% |
| Stray | Rabbit Hide | 40% |
| Bogged | Red or Brown Mushroom | 25% |
| Parched | Water Potion | 50% |
| Wither Skeleton | Nether Wart | 20% |
| Baby Enderman | Amethyst Shard | 25% |
| Baby Zombie | Raw Chicken | 25% |
| Creeper | Firework Rocket | 25% |
| Pillager | Gold Ingot | 33% |
| Witch | Fermented Spider Eye | 25% |
Owners can switch companions between Follow and Stay modes. Ownership, Stay mode, and Stay anchors persist across world saves. Tamed companions avoid targeting players and other tamed Moblets, recover slowly while out of combat, and can be healed by their owners.
Skeleton-family companions support owner-managed armor and specialized weapons: bows for ranged Skeleton variants and melee weapons for Wither Skeletons. Baby Zombies support all four armor slots plus swords, axes, pickaxes, shovels, and hoes. Creepers accept helmets, use controlled hostile-only explosions without terrain damage, and survive their own blasts. Tamed Baby Endermen accept helmets but never handheld weapons; they use native Enderman melee, ignore rain and water damage, and retain tactical damage-avoidance teleports. Pillagers use crossbows.
Tamed Baby Zombies do not burn in sunlight, summon or alert Zombie reinforcements, break doors or turtle eggs, pick up replacement equipment, or convert underwater. They retain vanilla melee combat, sounds, drops, fire and lava vulnerability, fall behavior within the shared companion safety rules, and normal equipment attributes. Wild Baby Zombies and all adult Zombies keep their vanilla behavior.
Tamed Witches are noncombatant support companions. In Follow mode they flee hostile attackers and throw Strong Healing splash potions at an owner below half health. In Stay mode they wander near their anchor and trade deterministic potion offers with any player. Witch ranks are Hedge Witch, Cauldron Keeper, Hexbinder, Coven Elder, and High Witch.
Moblets includes summon commands for testing and administration:
/moblets summon <mob> baby
/moblets summon <mob> adult
Supported command names:
skeleton
creeper
enderman
witch
stray
bogged
parched
wither_skeleton
zombie
pillager
snow_golem
iron_golem
wandering_trader
camel_husk
Fabric:
- Fabric Loader 0.19.3 or newer
- Fabric API 0.158.0+26.2 or newer
NeoForge:
- NeoForge 26.2.0.75 or newer
Forge:
- Forge 65.1.3 or newer
Java:
- Java 25
Fabric:
- Fabric Loader 0.19.3 or newer
- Fabric API 0.154.2+26.1.2 or newer
NeoForge:
- NeoForge 26.1.2.100 or newer
Forge:
- Forge 64.1.3 or newer
Java:
- Java 25
For multiplayer, install Moblets on the server and participating clients.
Fabric installations also require Fabric API.
Install the supported loader for your Minecraft version, then place the matching Moblets JAR in the instance or server mods directory. Fabric installations must also include Fabric API. Use the same Moblets version and loader family on the server and participating clients.
Moblets creates config/moblets.json on first launch. The file controls natural spawn chances, whether supported companion types can be tamed, and whether special encounters are enabled. Stop the game or server before editing the file.
Moblets uses Minecraft's existing entity types rather than replacing mobs with entirely new entity registrations.
Its custom baby rendering is designed to remain compatible with resource packs and custom entity textures and models as much as possible.
Moblets uses a shared multi-loader project structure:
common/
fabric/
neoforge/
forge/
Most gameplay and rendering logic is shared in common, with loader-specific integration handled by the individual loader modules.
Build all supported loaders with:
./gradlew clean build
Release JARs are produced in:
fabric/build/libs/
neoforge/build/libs/
forge/build/libs/
The main branch targets Minecraft 26.2.
The mc-26.1.2 branch targets Minecraft 26.1.2.
Moblets is an unofficial Minecraft mod and is not affiliated with or endorsed by Mojang Studios or Microsoft.