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feat(controller): one pointer over the whole window, an ad-blocker menu and a new onboarding - #117
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The app changes that went into the local 0.1.0-alpha build but had no pull request yet. Draft until the controller stack (#103–#107) is merged; then it is rebased onto main.
pointer.html), so it glides over the page, the toolbar and the menus alike. The D-pad's focus moves it too (cursor-focus). Native window occlusion is off and the tab view leaves one row of the shell uncovered, or Chromium would park the shell and stop polling the gamepad.toggle-adblock), replacing the old status indicators and the pad hints row.e2e: the mode and the active pad are read from
data-mode/data-padon.shellnow that the bar no longer draws them; the pointer is read from its own window; and tests pick the shell window by "has no parent", since the pointer window is a secondBrowserWindow.🤖 Generated with Claude Code