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2 changes: 1 addition & 1 deletion include/RE/B/BSScript_IVirtualMachine.h
Original file line number Diff line number Diff line change
Expand Up @@ -67,8 +67,8 @@ namespace RE
virtual bool GetScriptStructType(const BSFixedString& a_structTypeName, BSTSmartPointer<StructTypeInfo>& a_structType) = 0; // 13
virtual bool GetScriptStructTypeNoLoad(const BSFixedString& a_structTypeName, BSTSmartPointer<StructTypeInfo>& a_structType) const = 0; // 14
virtual bool GetChildStructTypes(const BSFixedString& a_parentObjectName, BSTObjectArena<BSFixedString>& a_structTypes) const = 0; // 15
virtual bool CreateObject(const BSFixedString& a_objectTypeName, const BSTScrapHashMap<BSFixedString, Variable>& a_properties, BSTSmartPointer<Object>& a_newObj) = 0; // 16
virtual bool CreateObject(const BSFixedString& a_objectTypeName, BSTSmartPointer<Object>& a_newObj) = 0; // 17
virtual bool CreateObject(const BSFixedString& a_objectTypeName, const BSTScrapHashMap<BSFixedString, Variable>& a_properties, BSTSmartPointer<Object>& a_newObj) = 0; // 16
virtual bool CreateStruct(const BSFixedString& a_structTypeName, BSTSmartPointer<Struct>& a_newStruct) = 0; // 18
virtual bool CreateArray(TypeInfo::RawType a_elementType, const BSFixedString& a_elementObjectTypeName, std::uint32_t a_elementCount, BSTSmartPointer<Array>& a_newArray) = 0; // 1A
virtual bool CreateArray(const TypeInfo& a_type, std::uint32_t a_elementCount, BSTSmartPointer<Array>& a_newArray) = 0; // 19
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