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feat: receta glitch profesional - #28
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Qué cambia
Nueva receta
glitchenget_motion_recipepara que, cuando Claude haga un glitch, no quede como un simple parpadeo.Reglas: ráfagas irregulares de 150–400 ms (nunca en bucle ni de más de 600 ms), separación RGB real (rojo y cian con mezcla screen, desplazados en sentidos opuestos y cambiando en cada fotograma), desplazamiento por franjas horizontales (el ingrediente clave), fotogramas escalonados a 12–15 fps con claves
hold, textura (scanlines, grano y bloques cian/magenta), golpe de escala y brillo sincronizado con el sonido, uso intencional (entradas, cambios de escena, palabra clave), cierre limpio con un pequeño rebote, aleatoriedad con semilla para que la vista previa sea igual a la exportación, y una lista de antipatrones.Ejemplo validado: tres capas de texto (rojo, cian y blanco) con claves
holdy una capacodedeterminista para las franjas, los bloques y las scanlines.Archivos
src/recipes.js: recetaglitchtests/recipes.test.js: el conteo pasa a 11 recetas y hay un test específico del glitchskills/hypercodemotion/SKILL.md: indica llamar aget_motion_recipe("glitch")antes de hacer un glitchapi/mcp.js: la descripción de la herramienta menciona el glitchTests
npm test: 133/133 en verde.