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21 changes: 21 additions & 0 deletions src/pug/mixed-input/_midb.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,14 @@
"Doom: The Dark Ages": {tier: GOLD, type: FPS, steamId: 3017860 }
"Dying Light 2: Stay Human": {tier: NO, type: FPS, steamId: 534380 }
"Dying Light": {tier: GOLD, type: FPS, steamId: 239140 }
"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 }
"Earth Defense Force 4.1": {tier: NO, type: TP, steamId: 410320 }
"Earth Defense Force 5": {tier: NO, type: TP, steamId: 1007040 }
"Earth Defense Force 6": {tier: NO, type: TP, steamId: 2291060 }
"Earth Defense Force: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 }
"Earth Defense Force: Iron Rain": {tier: NO, type: TP, steamId: 1039890 }
"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 }
"Earth Defense Force: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 }
"Elden Ring Nightreign": {tier: PLAT, type: TP, steamId: 2622380, altCover: header}
"Elden Ring": {tier: PLAT, type: TP, steamId: 1245620 }
"Enshrouded": {tier: NO, type: TP, steamId: 1203620 }
Expand Down Expand Up @@ -65,6 +73,7 @@
"Journey To The Savage Planet": {tier: GOLD, type: FPS, steamId: 973810 }
"Kingdom Come: Deliverance": {tier: PLAT, type: FPS, steamId: 379430 }
"Left 4 Dead 2": {tier: GOLD, type: FPS, steamId: 550 }
"Little Kitty, Big City": {tier: GOLD, type: TP, steamId: 1177980 }
"Metro Exodus": {tier: NO, type: FPS, steamId: 412020 }
"Mirror's Edge": {tier: GOLD, type: FPS, steamId: 17410 }
"Necromunda: Hired Gun": {tier: GOLD, type: FPS, steamId: 1222370 }
Expand Down Expand Up @@ -92,6 +101,8 @@
"Roboquest": {tier: NO, type: FPS, steamId: 692890 }
"Sekiro: Shadows Die Twice": {tier: PLAT, type: TP, steamId: 814380 }
"Selaco": {tier: PLAT, type: FPS, steamId: 1592280 }
"Severed Steel": {tier: NO, type: FPS, steamId: 1227690 }
"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 }
"Shadow Warrior 2": {tier: GOLD, type: FPS, steamId: 324800 }
"Shadow Warrior 3": {tier: GOLD, type: FPS, steamId: 1036890 }
"Stalker 2: Heart of Chornobyl": {tier: GOLD, type: FPS, steamId: 1643320 }
Expand All @@ -104,11 +115,13 @@
"The Witcher 3": {tier: GOLD, type: TP, steamId: 292030 }
"Throne and Liberty": {tier: NO, type: TP, steamId: 2429640 }
"Titanfall 2": {tier: GOLD, type: FPS, steamId: 1237970 }
"VRChat": {tier: GOLD, type: FPS, steamId: 438100 }
"Warframe": {tier: GOLD, type: TP, steamId: 230410 }
"Wayfinder": {tier: GOLD, type: TP, steamId: 1171690 }
"Where Winds Meet": {tier: NO, type: TP, steamId: 3564740, altCover: 6d94b048393d5358690a04a7db99f2c9739c703c}
"White Knuckle": {tier: NO, type: FPS, steamId: 3195790, altCover: header }
"Witchfire": {tier: GOLD, type: FPS, steamId: 3156770, altCover: 20eb65d67b33ae31b48459ed226014231d3e4fe5 }
"World War Z": {tier: NO, type: TPS, steamId: 699130 }

# Games with additional notes.
"Fortnite": {tier: PLAT_, type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite }
Expand All @@ -119,6 +132,7 @@
"Kingdom Come: Deliverance 2": {tier: SILV, type: FPS, steamId: 1771300, notes: 'Inconsistent behavior between modes (Quick potions)' }
"Deep Rock Galactic": {tier: SILV, type: FPS, steamId: 548430, notes: 'Inconsistent behavior between modes (Resupply)' }
"Days Gone": {tier: SILV, type: TP, steamId: 1259420, notes: 'Inconsistent behavior between modes (Look sensitivities)' }
"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' }
"Stellar Blade": {tier: SILV, type: TP, steamId: 3489700, notes: 'Inconsistent behavior between modes (Look sensitivities)', altCover: header }
"No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' }
"Ace Combat 7": {tier: BRON, type: COCK, steamId: 502500 , notes: 'Freelook mouse is not raw input' }
Expand All @@ -133,6 +147,13 @@
"Jump Space": {tier: NO, type: FPS, steamId: 1757300, notes: 'UI flickering has a major impact on performance', altCover: f401ae1af25f31fdfed24f56cf98ea4a32d79997 }
"Rage 2": {tier: NO, type: FPS, steamId: 548570, notes: 'UI flickering has a major impact on performance' }
"Dusk": {tier: NO, type: FPS, steamId: 519860, notes: 'Almost works, but input is interrupted each few seconds' }
"Haydee": {tier: SILV, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' }
"Haydee 2": {tier: BRON, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' }
"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.' }

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Checking the test deployment Haydee 3 cover does not load the cover art from the usual link, please add altCover: header.

"Warhammer 40,000: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' }
"Dark Sector": {tier: SILV, type: TPS, steamId: 29900, notes: 'Game works fine but menus misbehave.' }
"Palworld": {tier: SILV, type: TPS, steamId: 1623730, notes: 'Game works fine but menus misbehave.' }
"Cube World": {tier: PLAT_, type: TPS, steamId: 1128000, notes: 'Gamepad UI unless user moves with WASD' }

# Template.
# "": {tier: _, type: , steamId: }
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