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Fix Spacebar Take priority over focused controls (#668) - #1206

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iamfatness merged 1 commit into
mainfrom
codex/spacebar-take
Nov 10, 2026
Merged

iamfatness merged 1 commit into
mainfrom
codex/spacebar-take

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Related to #668 and the manual-first RC controls in #1205.

Spacebar now defaults to Take in Studio. A parent keyboard accelerator was being consumed by the focused transition selector, opening its Cut/Fade menu instead. Handle Space in PreviewKeyDown/PreviewKeyUp before button activation, consume it even when Take is unavailable, ignore auto-repeat, and preserve normal typing and modified keys. Ctrl+Enter remains an alternate; FTB and remote controls are unchanged.

Validation: Windows Release build passed and the corrected app was launched locally with the GPU renderer and Zoom runtime ready. Full Windows UI tests and hosted CI are being run for beta inclusion. Physical keyboard behavior still needs operator confirmation; no desktop input was injected.

@iamfatness
iamfatness merged commit 24d685b into main Nov 10, 2026
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