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A Rust implementation of a Pokemon save file parser and editor

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Overview

This is intended to be a parser and save editor for Pokemon save files written in Rust.

Motivation is mainly as a project for me to learn Rust as a beginner. As such, my goal is to not use any non-standard crates - i.e. the Cargo.toml files should have no dependencies (besides any libraries I write). Only exception will be for crates I add for debugging or printing purposes.

save_parser

  • parses Pokemon save files into a common format suitable for editing
  • takes the common format and resolves it to a new save file
  • can print out the contents of the save file to stdout in a human readable way

save_editor

  • exposes a GUI for editing Pokemon save files

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A Rust implementation of a Pokemon save file parser and editor

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