gui: the window gives memory back once it has been left alone - #134
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After a spell of work the process kept about 200 MB for as long as the window stood idle. Fyne destroys the renderers of objects that left the screen only while drawing a frame, and an idle window draws none. Go also returns freed pages slowly and collects in the quiet only every two minutes. tidy.go waits out one quiet for the whole window. Every reading of the form restarts it (watchedSettle, formerly countedSettle, tells runner.touched). After 70 s - past the minute Fyne keeps a renderer - the canvas root is marked for redrawing, which touches no widget: the scroll, the focus and every box, menu and switch were compared either side and were the same. 12 s later - past the ten seconds between two of Fyne's cleans - memory is given back with go debug.FreeOSMemory(). That runs off the window's thread because one of ten calls on it took 2491 ms. Nothing is given back while a run owns the window, and the wait then starts again. In the real window, with no nudge from the probe: 215 MB -> 129 MB between 80 and 90 s of quiet. The concurrency scan did not see time.AfterFunc, so the window's clock in internal/gui/run_cgo.go had been calling back on a timer's goroutine undeclared. The scan now sees it and is asked of source written in the test. A declared file with no concurrency left is red. run_cgo.go and tidy.go are declared and on the race job's watched list. Guards: TestTheWindowGivesMemoryBackOnceItHasBeenLeftAlone, TestSomethingDoneDuringTheWaitStartsTheQuietOver, TestNoMemoryIsGivenBackWhileWorkIsGoing, on a quiet clock in the guards' host kept apart from the busy face's, and TestTheConcurrencyScanSeesEachKindItLooksFor. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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📝 WalkthroughWalkthroughScreen runners now track form reads and use them to reset a per-window idle timer. After 70 seconds, the window refreshes canvas content and schedules memory release 12 seconds later. If a screen is busy, the quiet period restarts; otherwise, the host hook runs and Go requests memory reclamation asynchronously. ChangesWindow memory reclamation
Priority: ⬇️ Low Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Bug fix Sequence Diagram(s)sequenceDiagram
participant ScreenRunner
participant tidy
participant Host
participant Canvas
participant FreeOSMemory
ScreenRunner->>tidy: touched callback after form read
tidy->>Host: schedule 70-second quiet wait
tidy->>Canvas: refresh content after quiet wait, when available
tidy->>Host: schedule 12-second release wait
tidy->>Host: call ReleasingMemory when screens are not busy
tidy->>FreeOSMemory: request asynchronous memory release
Suggested labels: Merge Risk: 🟡 Moderate · up to Memory cleanup can occur after recent input instead of waiting for a full quiet period. Fix timer cancellation before merging; also correct the guard and the user-facing description. 🚥 Pre-merge checks | ✅ 12 | ❌ 2❌ Failed checks (2 warnings)
✅ Passed checks (12 passed)
Full details: Desktop RobustnessExplanation The PR adds window-owned delayed work that can outlive the window. Resolution Give tidy callbacks a closed/generation state. Increment or invalidate that state in Full details: No Resource LeaksExplanation The new quiet-cleanup timer chain has an uncancelled stale-callback path. Resolution Add a stopped/generation state to ✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
✨ Simplify code
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Inline comments:
In `@CHANGELOG.md`:
- Around line 497-503: Update the changelog description to say the idle timer
follows form changes and the end of the last run, rather than implying it resets
after any activity. Keep the existing timing and memory measurements unchanged.
In `@internal/guard/concurrency_test.go`:
- Around line 138-150: Update the concurrency allowlist validation in the test
around mayBeConcurrent and idle to check every declared path exists under
repoRoot(t), including files omitted by packages(t); add missing paths to idle
so stale declarations fail the existing check.
In `@internal/gui/window/tidy.go`:
- Around line 118-130: Add a generation token to the tidy wait callbacks so a
stale frame queued before cancellation exits before modifying callOff or
scheduling release. Update tidy.frame and the cancellation/touch flow to capture
and validate the token, invalidating prior callbacks when a new wait begins;
preserve the active timer behavior.
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User-facing changelog.
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Go code.
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🔇 Additional comments (9)
internal/gui/window/open.go (1)
117-120: LGTM!Also applies to: 456-482
internal/gui/window/run.go (1)
202-207: LGTM!internal/gui/window/generate.go (1)
205-205: LGTM!internal/gui/window/preset.go (1)
63-63: LGTM!internal/gui/window/recipe.go (1)
165-165: LGTM!internal/guard/tidy_test.go (1)
1-118: LGTM!internal/guard/window_test.go (1)
101-163: LGTM!.github/workflows/ci.yml (1)
696-696: LGTM!internal/guard/settleonce_test.go (1)
60-60: LGTM!
The window's clock hands what it fires to the toolkit's queue (desktop.Later, time.AfterFunc then fyne.Do), and calling it off stops the timer, not a call already queued. If somebody typed in that gap, the quiet they broke still ran: it gave memory back twelve seconds later, in the middle of their work, and took the place of the new quiet's handle, so closing the window could no longer call that one off. tidy now counts the waits called off and each call checks it is still its own - the same as busy.epoch. The concurrency guard reported a declared file that runs nothing, but only among the files the walk reaches. A declared file that is gone kept its declaration and its place on the race job's list, green. The check is a function asked of a folder made in the test. The changelog said memory goes back after the last thing done in the window. It is the last setting changed or press of Preview or Generate - scrolling does not count - and it waits while work runs. Guards: TestAWaitCalledOffOnItsWayDoesNothingWhenItArrives (red on the old tidy.go, 2 waits and 2 releases), TestADeclarationWhoseFileIsGoneIsReported. Co-Authored-By: Claude Opus 5.5 <[email protected]>
What changes for the user
After a spell of work the window kept about 200 MB for as long as it stood idle. About a minute and a half after the last thing done in it, it now gives back what it no longer uses: 215 MB down to 129 MB in the real window. Nothing on the screen moves when it does.
Why the memory stayed
internal/cache/base.go,Clean), and an idle window draws no frames (internal/driver/glfw/loop.go).What changed
internal/gui/window/tidy.gowaits out one quiet period for the whole window. Every reading of the form restarts the wait:watchedSettle, formerlycountedSettle, now also tellsrunner.touched.go debug.FreeOSMemory().Concurrency: a gap found and closed
The concurrency guard's scan did not see
time.AfterFunc. The window's clock (internal/gui/run_cgo.go) had been calling back on a timer's goroutine without being declared.time.AfterFunc.TestTheConcurrencyScanSeesEachKindItLooksFortests it against source written inside the test.goin front ofFreeOSMemorycannot pass unnoticed.run_cgo.goandtidy.goare declared, and both are on the race job's watched list in.github/workflows/ci.yml.This PR changes a workflow file, so it needs merging from the browser. It also triggers the race job, which took 32m 47s on #131 against a 40-minute ceiling.
Guards
TestTheWindowGivesMemoryBackOnceItHasBeenLeftAlone: the order and both waits.TestSomethingDoneDuringTheWaitStartsTheQuietOver: a release already waiting is called off.TestNoMemoryIsGivenBackWhileWorkIsGoing: a run is held open while the check runs.They run on a quiet clock in the guards' host. It keeps a list of requests and is kept apart from
Later, whose single slot the busy face uses. Eight new mutation entries, all caught. One existing entry was re-pointed ontowatchedSettleand caught again.Not checked
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