Provides an IDekiHttpClient implementation for desktop builds, registered into DekiHttp (engine-core) via a SetupComponent that runs automatically when the editor finishes loading modules.
Other modules consume HTTP via the one-call facade:
std::string body = DekiHttp::FetchUrl("http://example.com/api");
// returns "" if no client is registered or the fetch failedWinHttpClient(Windows): WinHTTP-backed synchronous GET. Linked viawinhttp.lib(declared inmodule.cmakeasMODULE_SYSTEM_LIBS).
This module is editor / desktop only. Embedded boards do not link it; their network stack lives in board-specific integration modules.