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deki-http

Provides an IDekiHttpClient implementation for desktop builds, registered into DekiHttp (engine-core) via a SetupComponent that runs automatically when the editor finishes loading modules.

Other modules consume HTTP via the one-call facade:

std::string body = DekiHttp::FetchUrl("http://example.com/api");
// returns "" if no client is registered or the fetch failed

Implementations

  • WinHttpClient (Windows): WinHTTP-backed synchronous GET. Linked via winhttp.lib (declared in module.cmake as MODULE_SYSTEM_LIBS).

Embedded targets

This module is editor / desktop only. Embedded boards do not link it; their network stack lives in board-specific integration modules.

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HTTP client facade with a WinHTTP desktop backend for the Deki Engine

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