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New Project: Light Thief #170

Description

@Hrishikesh-Dalal

Project slug (e.g., snake, todo)

No response

Summary

You steal glowing orbs in dark rooms. Each orb dims the area, spawning watchers that chase you in the shadows.

Acceptance Criteria:

  • Top-down movement (W/A/S/D). or using the arrow keys

  • Light radius around player.

  • Enemies spawn when light gets too dim.

Optional Enhancements:

  • Add stealth mechanic (Shift to hide).

  • Randomized level generation.

Details / Acceptance criteria

No response

Scope

  • UI changes
  • Logic changes
  • Accessibility
  • Tests (manual)

Activity

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