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Independent 3D Graphics & Real-Time WebGL Systems Engineer
Creative Technologist & Spatial Systems Architect. Three.js · WebGL · WebGPU · Shaders. Built ERAVEX—a full-runtime GPU spatial engine. The Three.js team noticed the work. That's what happens when you treat the browser like a cinema screen.
| Project | What it is | Live / Link |
|---|---|---|
| ⚡ Solana Validator Core | Deep L1 systems research: BankingStage, Jito MEV bundles, write-lock contention & latency simulations. | → Repo |
| 🏢 Twenty CRM (YC W23) | Core server contribution: OAuth token refresh & provider expiration synchronization. Merged into main. | → PR #29173 |
| 🌐 ERAVEX | Cinematic 3D coordinate field tracing the history of the web. Three.js team noticed it. | → Live |
| ✨ Maison Anima | Luxury e-commerce frontend — GSAP, Web Audio API foley synthesis, wax-seal login, 3D parallax. | → Live |
| 🔥 Flux | Real-time Navier-Stokes fluid simulation in WebGL. Double-buffered shader pipeline. Design-to-code exporter. | → Live |
| 🔭 Oversight | Full-stack network monitor — live packet capture → 3D WebGL globe at 60 FPS. Python / FastAPI / WebSockets. | → Repo |
| 👾 LevelDevil | Game-inspired portfolio. Custom collision logic, speedrun mechanics. Vanilla JS, no frameworks. | → Live |
Performance and aesthetics aren't a tradeoff.
They're the same problem.
Currently building · ERAVEX — Era II: Terminal · Available for High-Impact Advisory & 60 FPS Performance Contracts