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Drop a screen's frame before its surface - #37
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…urface: closing it no longer panics
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Closing a window whose screen still held the frame being recorded panicked in wgpu (
Surface[Id(0,1)] does not exist). Struct fields drop in order, so the surface went before theSurfaceTexturetaken from it. Movingframefirst fixes it.Checked with a two-window program that closes window 1 right after drawing into it: main panics, and this branch goes on drawing window 2.