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Pull requests: acemod/ACE3

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Pull requests list

COMPAT CWR3 BAF - Add SACLOS to Javelin SAM and MCLOS to Blowpipe SAM area/compatibility kind/enhancement Release Notes: **IMPROVED:**
#11449 opened Jul 29, 2026 by Drofseh Contributor Loading… 3.21.1
Medical GUI - Change setting to play effect instead of hint
#11448 opened Jul 29, 2026 by PabstMirror Contributor Loading… 3.21.1
Quick Mount - Add setting for 3d seat actions ignore-changelog Release Notes: Excluded
#11447 opened Jul 29, 2026 by PabstMirror Contributor Loading… 3.21.1
Misc - Sort stringtables, header cleanup ignore-changelog Release Notes: Excluded kind/cleanup Release Notes: **CHANGED:**
#11445 opened Jul 28, 2026 by PabstMirror Contributor Loading… 3.21.1
Wardrobe - Remove API Parameter _extendedInfo kind/change Release Notes: **CHANGED:**
#11444 opened Jul 28, 2026 by OverlordZorn Contributor Loading… 3.21.1
Common - Add ace_scriptedNameSet to prevent overwriting name kind/change Release Notes: **CHANGED:**
#11442 opened Jul 25, 2026 by DartRuffian Contributor Loading… 3.21.1
Wardrobe - Add Special Variants
#11440 opened Jul 24, 2026 by OverlordZorn Contributor Draft
3 tasks
Ongoing
Medical - Fix blood spurts from discarded damage
#11432 opened Jul 17, 2026 by DarkBall123 Contributor Loading…
Common - Fix RscUnitInfoAir base class for 2.22 (current RC) impact/trivial kind/bug-fix Release Notes: **FIXED:** target/next-arma Requires something in arma dev branch
#11429 opened Jul 14, 2026 by PabstMirror Contributor Draft Ongoing
Vehicle Damage - Fix Slammer optic cookoff
#11427 opened Jul 12, 2026 by DarkBall123 Contributor Loading…
Vehicle Damage - Add static weapon crew ejection on destruction
#11420 opened Jul 5, 2026 by Dystopian Contributor Loading…
Fire - Add fire source to burning fuel pump
#11418 opened Jun 29, 2026 by Dystopian Contributor Loading…
Refuel - Make destruction effects longer, Rework terrain init
#11416 opened Jun 28, 2026 by Dystopian Contributor Loading…
MILR - Add Popup hint for range kind/enhancement Release Notes: **IMPROVED:**
#11397 opened Jun 4, 2026 by Cplhardcore Contributor Loading… 3.21.1
Dragging - Fix corpse position desync kind/bug-fix Release Notes: **FIXED:**
#11396 opened Jun 3, 2026 by Dystopian Contributor Loading… Ongoing
Common - Add loading of dead units into vehicles
#11372 opened Apr 23, 2026 by Dystopian Contributor Loading…
Ballistics - Fix and improve B_12Gauge_Slug_NoCartridge. kind/bug-fix Release Notes: **FIXED:**
#11352 opened Apr 10, 2026 by Laid3acK Contributor Loading… 3.21.1
Medical Gui - Prevent firing on sudden menu close kind/enhancement Release Notes: **IMPROVED:**
#11344 opened Apr 7, 2026 by PabstMirror Contributor Loading… 3.21.1
Artillery Tables - Fix ace_artilleryTables_fnc_calculateElevation kind/bug-fix Release Notes: **FIXED:**
#11303 opened Mar 1, 2026 by PabstMirror Contributor Draft Ongoing
Compat SPE - Add AB ammo compat area/compatibility kind/enhancement Release Notes: **IMPROVED:**
#11274 opened Feb 1, 2026 by johnb432 Contributor Draft
Irritants (Smoke) - New Component kind/feature Release Notes: **ADDED:**
#11220 opened Jan 7, 2026 by BrettMayson Member Draft Ongoing
dragon - Guidance Changes and Spinning kind/enhancement Release Notes: **IMPROVED:**
#11107 opened Oct 19, 2025 by lambdatiger Contributor Draft
3 tasks done
Medical/Realistic Names - use skipWhenAnyAddonPresent (2) kind/change Release Notes: **CHANGED:** target/next-arma Requires something in arma dev branch
#11097 opened Oct 13, 2025 by PabstMirror Contributor Draft Ongoing
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