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Yuqian-He/README.md

Hi, I'm Ashley 👩‍💻

I'm an Associate Pipeline Technical Director at Industrial Light & Magic (ILM), working on production pipeline and tools for visual effects.

My background is in Computer Animation & Visual Effects, and my main interests are software engineering, computer graphics, rendering, and developer tools.

I work primarily with Python in production and am currently developing deeper expertise in C++, graphics programming, and performance-oriented software development.

Areas of Interest

  • Pipeline & Tools Engineering
  • C++ / Python
  • Computer Graphics
  • Rendering & Real-Time Graphics
  • Maya / Houdini / Unreal Engine
  • Direct3D / OpenGL / Vulkan
  • Performance Profiling & Debugging

Currently Learning

  • Modern C++
  • Data Structures & Algorithms
  • Rendering Pipelines
  • Graphics APIs
  • GPU/CPU Profiling
  • RenderDoc, PIX, VTune

Pinned Loading

  1. 3Dface-reconstruction-plugin 3Dface-reconstruction-plugin Public

    Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.

    Python 12 1

  2. USD-Rigging-Schema USD-Rigging-Schema Public

    This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.

    C++ 15

  3. 2.5d-reconstruction-plugin 2.5d-reconstruction-plugin Public

    Developed a plugin that utilizes a 2.5D reconstruction method based on monocular camera in Unreal Engine 5 and Maya

    Python 5 4

  4. Direct3D12Renderer Direct3D12Renderer Public

    Develop a real-time global illumination rendering engine capable of computing indirect lighting in dynamic scenes.

    C++

  5. VR-based-emotion-recognition-system VR-based-emotion-recognition-system Public

    Group project: A virtual reality-based immersive speech emotion recognition system

    Python 1

  6. Position-Based-Dynamic Position-Based-Dynamic Public

    Develop a position-based dynamics library according to algorithms and mathematical equations provided in academic researches (Miles Macklin 2007).

    C++ 1