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Add threads::get_destructive_interference_size() and regroup the scheduler's per-worker data - #7872

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destructive_interference_size
Oct 27, 2026
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@hkaiser hkaiser commented Oct 26, 2026 •

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HPX aligns data that different cores write to threads::get_cache_line_size(), which is 64 bytes on x86-64. That is too small on Intel CPUs: the L2 spatial prefetcher fetches the 128-byte aligned pair of every line it loads, so a line padded to 64 bytes still moves between cores together with its neighbor. Some ARM64 cores (Apple M series) also have 128-byte cache lines.

This PR adds a second constant next to the cache line size, as crossbeam and folly do: threads::get_destructive_interference_size(). It defaults to 128 bytes on x86-64, ARM64 and 64-bit POWER, 256 bytes on s390x, and the cache line size elsewhere, and it is never smaller than the cache line size. std::hardware_destructive_interference_size is not used, because the compilers report 64 bytes on x86-64. The new advanced CMake option HPX_WITH_DESTRUCTIVE_INTERFERENCE_SIZE overrides the default; it must be a power of two and at least the cache line size.

util::aligned_line_data (the schedulers' per-worker data) and thread_queue are aligned to the new value. Both are allocated only when a scheduler is created. cache_line_data and the other padded types, which are allocated often, keep the cache line size.

Three further commits use the new constant in local_priority_queue_scheduler, thread_queue and scheduled_thread_pool:

  • The scheduler's per-worker data is grouped by who writes it. The three queue pointers of a worker are not written once the worker has started, so they are packed into one 24-byte entry instead of three arrays with every pointer padded to the destructive interference size; a thief now reads one or two lines instead of three line pairs to find a victim's queues. The round-robin counter, the victim lists (written by their owner on every attempt to steal) and the low priority queue keep regions of their own.
  • The mutex of thread_queue, which the owner and thieves both take, gets a destructive interference region of its own.
  • The scheduling counters of each worker in scheduled_thread_pool (64 bytes per worker, not aligned before, written by their worker on every pass through the scheduling loop) get a destructive interference region of their own.

Measurements on Windows (Xeon w7-3565X, MSVC), master 9afb016bab with and without the first two commits:

  • The CI benchmarks at 4 threads (stream, 30 runs; transform_reduce_scaling, 40 runs): all cases within 4%, most within 1%.
  • The scheduler benchmarks at 16 and 32 workers, 8 rounds: spawn +4% and +6%, spawnself +5% and +1%, steal 0% and +3%.
  • spawnself at 8 workers over 12 heap layouts with mimalloc, with an earlier variant that aligned only the per-worker scheduler data to 128 bytes: master no longer depends on the layout (slow processes drop from 10 to 3 of 60), and the median rises by 7%.

On Linux (2 x 20 Intel cores, clang 18), the scheduler benchmarks ran in one of two modes about a factor of 2 apart, depending on the heap layout. perf c2c showed the extra transfers on the scheduler's per-worker victims_ lines and the queue pointer lines. On that machine, over 16 heap layouts, 3 rounds each, medians against master 1097623840:

  • The first two commits: spawnself x1.88 at 40 workers and x1.60 at 20, steal x1.83 at 40, spawn x1.32 at 20; spawn at 10 workers 0.96. The slow mode is gone at 20 and 40 workers (spawnself at 40 workers: 0.61 to 1.52 M tasks/s before, 1.37 to 1.50 after).
  • The first four commits, against the first two: spawnself +6% at 40 workers and +15% at 20, spawn +14% at 40 and +18% at 10, the other cases within 2%. With the queue pointers packed, spawnself at 10 workers has no slow layouts any more (lowest 1.52 M tasks/s, against 1.15 with only the aligned mutex).
  • The CI benchmarks at 4 threads (stream and transform_reduce, 4 runs per layout): the medians of all cases within 2.5% of master for the first two commits and of the first two commits for the first four.
  • The aligned scheduling counters, against the first four commits (rebased onto master 0bb4fe7592): spawn +7% at 40 workers, spawnself and steal +1 to 3%, the CI benchmarks at 4 threads within 0.8%. With Replace the iteration windows of the early steal minima #7856 on top they remove that PR's slow heap layouts, where the counters shared a 4 KB page with scheduler data that all workers read (spawnself at 20 workers: 1.4 to 1.9 M tasks/s in one layout, about 2.3 in all others).

On Windows (MSVC) the aligned mutex costs spawn about 9% at 16 and 32 workers: MSVC's std::mutex is 80 bytes, mostly unused, and already keeps the members after it away from its lock word. It is kept because it gains on Linux, the main target.

Related: #7856

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📝 Summary

Summary by CodeRabbit

  • New Features
    • Added a configurable destructive-interference size. When no value is configured, defaults are 128 bytes on x86-64, ARM64, and 64-bit POWER; 256 bytes on s390x; and the cache-line size on other architectures.
    • Configured values must be positive powers of two and at least as large as the detected cache-line size.
    • Concurrency-related data structures now use this size for alignment, which may increase spacing between neighboring elements.

CMake adds an optional destructive interference size setting and the generated API provides a configured value or architecture-based default. Alignment declarations use the effective size. The local priority queue scheduler groups queue pointers by worker and updates its operations to use those records.

Changes: Destructive interference and scheduler storage

Layer / File(s) Summary
Configure and expose the size
CMakeLists.txt, cmake/CacheLineSize.cmake, libs/core/config/cmake/templates/cache_line_size.hpp.in
CMake accepts and validates an optional size. The generated API uses the configured value or an architecture-based default, with a cache-line minimum. CMake reports a nonempty result.
Apply destructive-interference alignment
libs/core/concurrency/include/hpx/concurrency/cache_line_data.hpp, libs/core/schedulers/include/hpx/schedulers/thread_queue.hpp, libs/core/thread_pools/include/hpx/thread_pools/scheduled_thread_pool.hpp
aligned_line_data<T>, thread_queue, its mutex, and scheduling counter data use the destructive interference size for alignment.
Group per-worker queue storage
libs/core/schedulers/include/hpx/schedulers/local_priority_queue_scheduler.hpp
The scheduler stores bound, normal, and eligible high-priority queue pointers in per-worker records. Construction, destruction, lifecycle callbacks, and the round-robin counter use the updated storage.
Route scheduler operations through worker entries
libs/core/schedulers/include/hpx/schedulers/local_priority_queue_scheduler.hpp
Thread creation, scheduling, selection, stealing, waiting, and work transfer access queues through worker records.
Update queue accounting and inspection
libs/core/schedulers/include/hpx/schedulers/local_priority_queue_scheduler.hpp
Queue statistics, cleanup, lengths, thread counts, idle checks, enumeration, wait times, deadlock inspection, and live-bound-thread checks access queues through worker records.

Priority: Low

Estimated code review effort: 4 (Complex) | ~40 minutes

Change: Refactor

Possibly related PRs

  • TheHPXProject/hpx#7856: Extends the scheduler and thread queue with early-stealing behavior, using the worker queue layout and alignment changes from this PR.
  • TheHPXProject/hpx#7845: Adds cache-line alignment for aligned_line_data and thread_queue, which this PR updates to use the destructive interference size.

Suggested reviewers: v4xsh

Merge Risk: Minimal · up to 47e97

No verified merge-blocking risk remains in the reviewed change.

Pre-merge checks: Passed 4 · Failed 1

Failed Failed checks: 1 warning

Check name Status Explanation Resolution
Docstring Coverage Warning Docstring coverage is 45.45% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 33 functions across 4 files. Write docstrings for the functions missing them to satisfy the coverage threshold.
Passed Passed checks: 4 passed
Check name Status Explanation
Title check Passed The title clearly summarizes both primary changes: adding get_destructive_interference_size() and regrouping scheduler per-worker data.
Linked Issues check Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check Passed Check skipped because no linked issues were found for this pull request.
Description check Passed The description is specific and on-topic. It explains that HPX aligns per-core data to get_cache_line_size(), which is 64 bytes on x86-64, and that this is too small on Intel CPUs because of the L2 sp…
Full details: Description check

Explanation

The description is specific and on-topic. It explains that HPX aligns per-core data to get_cache_line_size(), which is 64 bytes on x86-64, and that this is too small on Intel CPUs because of the L2 spatial prefetcher pairing 128-byte lines. It adds get_destructive_interference_size() with per-architecture defaults (128 bytes on x86-64, ARM64 and 64-bit POWER; 256 on s390x; cache line size elsewhere) and the HPX_WITH_DESTRUCTIVE_INTERFERENCE_SIZE override. It says which types change (util::aligned_line_data, thread_queue, the scheduler's per-worker data, and scheduled_thread_pool's counters) and which keep the cache line size. It also gives benchmark results on Windows and Linux. These match the raw summary's CMake, header, scheduler, thread queue, and thread pool changes.

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Actionable comments posted: 1


  • 🪄 Fix comments: Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @cmake/CacheLineSize.cmake:
- Line 92: Update the `HPX_WITH_DESTRUCTIVE_INTERFERENCE_SIZE` condition to
check whether the value is nonempty rather than relying on CMake’s boolean
interpretation. Ensure values such as `0` and `OFF` reach the existing decimal
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  • libs/core/config/cmake/templates/cache_line_size.hpp.in
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Comment thread cmake/CacheLineSize.cmake Resolved
@hkaiser hkaiser changed the title Add threads::get_destructive_interference_size() and use it for the schedulers' aligned per-worker data Add threads::get_destructive_interference_size() and regroup the scheduler's per-worker data Oct 26, 2026
Align the schedulers' per-worker data (util::aligned_line_data) and
thread_queue to the destructive interference size instead of the cache
line size. It defaults to 128 bytes on x86-64, ARM64 and 64-bit POWER,
256 bytes on s390x and the cache line size elsewhere; the new CMake option
HPX_WITH_DESTRUCTIVE_INTERFERENCE_SIZE overrides it.

Signed-off-by: Hartmut Kaiser <[email protected]>
An explicit 0 or OFF for HPX_WITH_DESTRUCTIVE_INTERFERENCE_SIZE silently
selected the architecture default. Only an empty value does so now; every
other value goes through the checks.

Signed-off-by: Hartmut Kaiser <[email protected]>
local_priority_queue_scheduler kept the queue pointers of its workers
in three arrays, with every pointer padded to the destructive
interference size, so a thief read three separate line pairs to find a
victim's queues. The pointers are not written once a worker has
started; pack the three pointers of a worker into one 24-byte entry
instead. Order the members by who writes them: the round-robin counter
written by every spawning thread, the data that is read only, the
queue pointers and NUMA domains, the victim lists each worker writes
on every attempt to steal, and the low priority queue.

On a 2 x 20 core Xeon (clang 18, median over 16 heap layouts) this
raises spawnself by 6% at 40 workers and 15% at 20 workers and spawn
by 15% at 10 workers, and leaves the other spawn and steal benchmarks
within 4%.

Signed-off-by: Hartmut Kaiser <[email protected]>
The mutex of thread_queue is taken by the owning worker and by thieves
and shared its line pair with the members next to it. Align it to the
destructive interference size.

On a 2 x 20 core Xeon (clang 18, median over 16 heap layouts) this
raises spawn by 8 to 13% at 20 and 40 workers. With the previous
commit, against the parent of both: spawnself +6% at 40 workers and
+15% at 20, spawn +14% at 40 and +18% at 10, no slow heap layouts, and
no change in the stream and transform_reduce benchmarks at 4 threads.
On Windows (MSVC) it costs spawn about 9% at 16 and 32 workers.

Signed-off-by: Hartmut Kaiser <[email protected]>
@hkaiser
hkaiser force-pushed the destructive_interference_size branch from 6f105fd to a97a1ba Compare October 26, 2026 21:33
scheduled_thread_pool keeps the counters of its workers in a vector of
scheduling_counter_data, 64 bytes per element with the default options
and not aligned. Every worker writes its own element on each pass
through the scheduling loop, so neighboring workers shared line pairs,
and in some heap layouts the vector shared a 4 KB page with scheduler
data that all workers read. Align the elements to the destructive
interference size.

On a 2 x 20 core Xeon (clang 18, median over 16 heap layouts) this
raises spawn by 7% at 40 workers and spawnself and steal by 1 to 3%,
and leaves the stream and transform_reduce benchmarks at 4 threads
unchanged. With #7856 on top it removes the slow heap layouts
(spawnself at 20 workers 1.4 to 1.9 M tasks/s in one layout against
about 2.3 in the others) and costs that PR's spawn 5 to 7% at 20 and
40 workers.

Signed-off-by: Hartmut Kaiser <[email protected]>
@hkaiser
hkaiser merged commit d6cd937 into master Oct 27, 2026
80 of 81 checks passed
@hkaiser
hkaiser deleted the destructive_interference_size branch October 27, 2026 11:31
@hkaiser hkaiser mentioned this pull request Oct 27, 2026
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