Let other plugins pause station countdowns - #23
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Adds a ConstructionFreeze service. SimpleFactions registers one to hold vehicle projects of players whose war battle was postponed. A paused station keeps its time and shows why under the timer. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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Navigate logical layers of code changes, visualize relationships, and explore their blast radius. No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (2)
🚧 Files skipped from review as they are similar to previous changes (1)
Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 7 remain after this review. 📝 WalkthroughWalkthroughThe change adds an API for construction freeze providers, an optional pause-reason line in station timer text, and clearing of the saved freeze reason when a blueprint is selected or construction is cancelled. ChangesConstruction timer freeze
Priority: ⬇️ Low Estimated code review effort: 2 (Simple) | ~10 minutes Change: Feature Sequence Diagram(s)sequenceDiagram
participant ActiveStation
participant ConstructionFreezes
participant ConstructionFreeze
ActiveStation->>ConstructionFreezes: reason(constructorUuid)
ConstructionFreezes->>ConstructionFreeze: query registered provider
ConstructionFreeze-->>ConstructionFreezes: reason or null
ConstructionFreezes-->>ActiveStation: first non-null reason or null
Suggested reviewers: Merge Risk: ⚪ Minimal · up to A freeze reason pauses the countdown and defers completion until the reason clears. No actionable merge-blocking risk is established by the supplied review evidence. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to The new pause mechanism has limited scope, but countdowns can continue when a pause provider fails or a saved project has no constructor identity. Whether those cases affect deployed projects is not established. Retained concerns
Security review detailsSecurity Blast Radius
Security Findings and Attack Paths
Trust Boundaries and Controls
Resilience and Maintainability Implications
Hardening Proposals
🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
In @src/main/java/net/tfminecraft/vfbuilders/api/ConstructionFreeze.java:
- Line 7: Update the callback-frequency documentation in ConstructionFreeze to
clarify that provider checks stop after one returns a non-null reason, so later
registrations may not be queried each second. Keep the existing short-circuit
behavior unchanged.
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ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Advanced
Run ID: a2ce0ef4-7f87-43c2-9b5c-4ac9a1db4eb0
📒 Files selected for processing (4)
src/main/java/net/tfminecraft/vfbuilders/api/ConstructionFreeze.javasrc/main/java/net/tfminecraft/vfbuilders/api/ConstructionFreezes.javasrc/main/java/net/tfminecraft/vfbuilders/core/ActiveStation.javasrc/main/java/net/tfminecraft/vfbuilders/display/StationTimerDisplay.java
Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 9 remain after this review.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Summary
net.tfminecraft.vfbuilders.api.ConstructionFreeze, a Bukkit service other plugins can register to pause a station countdown for a given constructor.Paused: <reason>under the timer. Finished projects still complete.SimpleFactions uses this to freeze vehicle projects of players whose war battle was postponed, so postponing a battle doesn't buy build time.
Testing
mvn packagebuilds.🤖 Generated with Claude Code
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