feat: add companion pet gameplay with training costs - #3
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The plugin only logged startup. Players can now raise a pet through the systems described in the design notes. Co-authored-by: Cursor <[email protected]>
Each training attempt now spends energy, hunger, and mood, treats only partly refill hunger, and a bored pet rests before another session. Also fixes the care menu refresh so the build compiles, drains a little energy while idle near the owner, and polishes the pet menus and action bar messages. Co-authored-by: Cursor <[email protected]>
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Navigate logical layers of code changes, visualize relationships, and explore their blast radius. No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (6)
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Included review availability: Your plan provides up to 10 included reviews per hour; 8 remain after this review. 📝 WalkthroughWalkthroughThe pull request adds a configurable companion-pet plugin. It introduces persistent pet records, care and behavior calculations, entity integrations, player actions, menus, and scheduled updates. It also adds JUnit tests and Java 21/Maven build instructions. ChangesCompanion pet system
Estimated code review effort: 4 (Complex) | ~60 minutes Sequence Diagram(s)sequenceDiagram
participant Player
participant PetListener
participant PetActions
participant PetRuntime
participant PetStore
participant Bodies
Player->>PetListener: Interact with pet or item
PetListener->>PetActions: Route interaction event
PetActions->>PetRuntime: Resolve pet and runtime services
PetRuntime->>PetStore: Look up pet state
PetActions->>Bodies: Spawn or update pet entity
Merge Risk: ⚪ Minimal · up to Invalid settings retain working defaults, and no actionable merge-blocking issue remains in the reviewed changes. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
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Actionable comments posted: 6
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
In `@src/main/java/net/tfminecraft/companionpets/config/CompanionConfig.java`:
- Around line 248-253: Update CompanionConfig.num to reject present values that
are not numeric instead of coercing them through ConfigurationSection.getDouble,
and add positive-value validation for settings that represent durations or
costs. Apply that validation to hunger-minutes-to-critical, attempt-energy-cost,
rest-seconds, and other positive-only settings while preserving fallback
behavior for missing values.
In `@src/main/java/net/tfminecraft/companionpets/PetsPlugin.java`:
- Line 39: Add a periodic autosave alongside the `ticker` task using
`PetStore.save()`, and retain its task handle. Cancel the autosave task in
`onDisable`, while preserving the existing ticker cancellation and shutdown save
behavior.
In `@src/main/java/net/tfminecraft/companionpets/runtime/PetActions.java`:
- Line 362: Update the `Names.cancels(text)` condition in `PetActions` so
cancellation is honored at every prompt step, including initial name entry.
Remove the `prompt.name()` and `prompt.choosingSex()` guard; entering “no”
should cancel immediately rather than sanitize it as a pet name.
- Around line 537-541: Keep the training session available for the final reward
window instead of clearing it when attempts reach attemptsBeforeBored in the
attempt-handling flow. Set the rest timer as before, and ensure the session is
cleared only after the reward is claimed or its reward window expires; prevent
further training attempts while that final reward is pending.
- Around line 979-992: Update the chunk-loading flow in the pet lookup path to
force-load its entities before the UUID fallback lookup. In the world block,
retain the chunk returned by getChunkAt, load it, then call getEntities() before
runtime.entity(pet) and Bukkit.getEntity(pet.entityId()).
In `@src/main/java/net/tfminecraft/companionpets/store/PetStore.java`:
- Line 44: Update PetStore.load() to use throwing YAML parsing and track whether
loading succeeded, allowing PetStore.save() to write only after a successful
load or when the file is absent. In readPet(), handle an invalid entity UUID
without skipping the pet, leaving its entity ID null. Write saves to a temporary
file and atomically replace pets.yml.
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Configuration used: Organization UI
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Plan: Advanced
Run ID: ba8def61-2d79-485c-b13e-61b307ada911
📒 Files selected for processing (58)
README.mdpom.xmlsrc/main/java/net/tfminecraft/companionpets/PetsPlugin.javasrc/main/java/net/tfminecraft/companionpets/behavior/Locomotion.javasrc/main/java/net/tfminecraft/companionpets/body/Bodies.javasrc/main/java/net/tfminecraft/companionpets/care/CareInput.javasrc/main/java/net/tfminecraft/companionpets/care/CareNotice.javasrc/main/java/net/tfminecraft/companionpets/care/CareSettings.javasrc/main/java/net/tfminecraft/companionpets/care/DominantNeed.javasrc/main/java/net/tfminecraft/companionpets/care/NeedClock.javasrc/main/java/net/tfminecraft/companionpets/chat/SpokenOrder.javasrc/main/java/net/tfminecraft/companionpets/config/CompanionConfig.javasrc/main/java/net/tfminecraft/companionpets/config/PetTypeDef.javasrc/main/java/net/tfminecraft/companionpets/fx/PetFx.javasrc/main/java/net/tfminecraft/companionpets/gui/MenuHolder.javasrc/main/java/net/tfminecraft/companionpets/gui/PetMenus.javasrc/main/java/net/tfminecraft/companionpets/integration/ModelHook.javasrc/main/java/net/tfminecraft/companionpets/integration/MythicSpawn.javasrc/main/java/net/tfminecraft/companionpets/listen/PetListener.javasrc/main/java/net/tfminecraft/companionpets/management/Limits.javasrc/main/java/net/tfminecraft/companionpets/management/PresenceRules.javasrc/main/java/net/tfminecraft/companionpets/management/Quota.javasrc/main/java/net/tfminecraft/companionpets/pet/Activity.javasrc/main/java/net/tfminecraft/companionpets/pet/Illness.javasrc/main/java/net/tfminecraft/companionpets/pet/Need.javasrc/main/java/net/tfminecraft/companionpets/pet/NeedBand.javasrc/main/java/net/tfminecraft/companionpets/pet/Pet.javasrc/main/java/net/tfminecraft/companionpets/pet/PetOrder.javasrc/main/java/net/tfminecraft/companionpets/pet/PetSex.javasrc/main/java/net/tfminecraft/companionpets/pet/Presence.javasrc/main/java/net/tfminecraft/companionpets/pet/SexMode.javasrc/main/java/net/tfminecraft/companionpets/pet/Trick.javasrc/main/java/net/tfminecraft/companionpets/play/FavoriteToy.javasrc/main/java/net/tfminecraft/companionpets/play/FetchJob.javasrc/main/java/net/tfminecraft/companionpets/play/FetchPhase.javasrc/main/java/net/tfminecraft/companionpets/play/PlaySettings.javasrc/main/java/net/tfminecraft/companionpets/play/ThrowSpeed.javasrc/main/java/net/tfminecraft/companionpets/runtime/PetActions.javasrc/main/java/net/tfminecraft/companionpets/runtime/PetRuntime.javasrc/main/java/net/tfminecraft/companionpets/runtime/PetTicker.javasrc/main/java/net/tfminecraft/companionpets/session/HatchPrompt.javasrc/main/java/net/tfminecraft/companionpets/session/RenamePrompt.javasrc/main/java/net/tfminecraft/companionpets/session/Sessions.javasrc/main/java/net/tfminecraft/companionpets/session/TrainingSession.javasrc/main/java/net/tfminecraft/companionpets/store/PetStore.javasrc/main/java/net/tfminecraft/companionpets/text/Names.javasrc/main/java/net/tfminecraft/companionpets/text/PetTexts.javasrc/main/java/net/tfminecraft/companionpets/training/TrainingMath.javasrc/main/java/net/tfminecraft/companionpets/training/TrainingSettings.javasrc/main/java/net/tfminecraft/companionpets/visual/IdleVisual.javasrc/main/java/net/tfminecraft/companionpets/visual/PetVisual.javasrc/main/resources/config.ymlsrc/test/java/net/tfminecraft/companionpets/behavior/LocomotionAndOrdersTest.javasrc/test/java/net/tfminecraft/companionpets/care/DominantNeedTest.javasrc/test/java/net/tfminecraft/companionpets/care/NeedClockTest.javasrc/test/java/net/tfminecraft/companionpets/management/QuotaAndPresenceTest.javasrc/test/java/net/tfminecraft/companionpets/play/ThrowAndFavoriteTest.javasrc/test/java/net/tfminecraft/companionpets/training/TrainingMathTest.java
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Autosave pets every five minutes, refuse to overwrite pets.yml after a failed load, write it atomically, and keep pets with a bad entity id. Let the last training attempt be rewarded, cancel hatching with no at any step, force-load entities before the whistle lookup, and fall back to defaults for config values that are not numbers or are negative. Co-authored-by: Cursor <[email protected]>
Summary
Adds companion pet hatching, care, training, and play, and makes training actually cost the pet something.
Before this, training only spent energy, each treat refilled hunger by 8, mood never changed, and a bored pet could start a new session right away. Repeated training barely moved the stats.
Changes
New
trainingconfig keys, with defaults:attempt-energy-costattempt-hunger-costattempt-mood-costtreat-hunger-gainrest-secondsThe rest cooldown lives in memory and resets when the server restarts.
Testing
mvn packagepasses, including the 24 unit tests.Summary by CodeRabbit