fix: keep skinned books intact after saving pages - #31
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ItemsAdder's book text/emoji formatter listens at MONITOR too but registers after ArmourShop, and rebuilds the new BookMeta from pages only. Saving an unsigned skinned book therefore dropped its model, IA identity and MMOItems id, so it reverted to the default texture and could no longer be skinned. Check the book on the next tick, after every handler has run. If it is still in the same slot, stripped to a plain book with the saved page count, put back the original item with the saved (formatted) pages. Plain MMOItems books are protected too, so they stay skinnable. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 5 remain after this review. 📝 WalkthroughWalkthroughBook edit handling now schedules a deferred check that can restore original item components while retaining edited pages and the current stack amount. Custom-book detection now includes items with MythicLib NBT types. ChangesBook edit preservation
Priority: ⬇️ Low Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Bug fix Suggested reviewers: Merge Risk: 🔵 Low · up to Restoration can overwrite a different book placed in the slot before the deferred check. This narrow item-loss risk warrants owner attention before merging. Security Architecture ReviewSecurity architecture risk: 🟡 Moderate · up to The change protects custom books from losing their identity, but its delayed repair can mistake a different book for the one that was edited. If a replacement can occur before the repair runs, this could overwrite an item or recreate a custom book. Whether players can reliably reach that timing remains unverified. Retained concerns
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@src/main/java/net/tfminecraft/armourshop/managers/BookEditSkinPreserver.java:
- Around line 35-47: Guard the MythicLib-dependent `NBTItem.get(item).hasType()`
check in `isCustomBook` with a plugin-enabled check so ordinary writable books
do not trigger a missing-class error when MythicLib is absent. Preserve the
existing custom-model and ItemsAdder checks.
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⚙️ Run configuration
Configuration used: Organization UI
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Run ID: 20fe9f94-20d9-4512-a8ec-911d195170b1
📒 Files selected for processing (2)
src/main/java/net/tfminecraft/armourshop/managers/BookEditSkinPreserver.javasrc/test/java/net/tfminecraft/armourshop/managers/BookEditSkinPreserverTest.java
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Check MMOItems before ItemsAdder so the MMOItems case never loads the ItemsAdder API, which cannot be mocked without the server. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
MythicLib is a soft dependency, so guard the NBTItem lookup. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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@coderabbitai review — MythicLib lookup is now guarded with |
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✅ Action performedReview finished.
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Dev test (TFMCDev01, jar DEV-20260927-1730 from this PR, mineflayer bot):
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Problem
Reported by a player: a skinned book reverts to the default texture after its pages are saved (not signed), and then it can't be skinned again.
Reproduced on TFMCDev01 with a mineflayer bot (ArmourShop 1.1.8 code, same book code as 1.1.7 on Main):
WRITABLE_BOOK, save one page: the item keeps onlywritable_book_content. Model, name, lore, IA identity and MMOItems id are gone./armourshopthen answers "No item to apply skin on in your inventory".Cause
ItemsAdder 4.0.18's book text-effect/font-image formatter (
book: enabled: true, same on Dev and Main) handlesPlayerEditBookEventat MONITOR. It rebuilds the new meta withBookMeta.toBuilder()...build(), and on Paper 1.21.10 that creates a book with only pages.paper dumplistenersshows it registered after ArmourShop's MONITOR handler, so it overwritesBookEditSkinPreserver's restored meta. The old comment assumed ArmourShop ran after ItemsAdder.Fix
isCustomBookalso accepts MMOItems items, so plain MMOItems books keep their id and stay skinnable.Books already stripped on Main are vanilla now and are not recovered by this change.
Tests
🤖 Generated with Claude Code
Summary by CodeRabbit