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Refactor nuke commands: update CV_NUKE and add CV_NUKEITEM - #1590

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Refactor nuke commands: update CV_NUKE and add CV_NUKEITEM#1590
canerksk wants to merge 1 commit into
Sphereserver:devfrom
canerksk:nuke

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@canerksk canerksk commented Jun 1, 2026

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Modified the CV_NUKE command to delete both items and characters (NPCs) within the region. Added a new CV_NUKEITEM command to handle item-only deletions, complementing the existing CV_NUKECHAR command.

Modified the CV_NUKE command to delete both items and characters (NPCs) within the region. Added a new CV_NUKEITEM command to handle item-only deletions, complementing the existing CV_NUKECHAR command.
JulianUO added a commit to JulianUO/UOAscension-SphereX that referenced this pull request Sep 13, 2026
…and gameplay mechanics

- Integrated PR Sphereserver#1327: CLOSECONTAINER and CLOSEVENDORMENU client verbs
- Integrated PR Sphereserver#1590: CV_NUKE refactor and CV_NUKEITEM command
- Integrated PR Sphereserver#1589: PingFloodMax speedhack detection on packet 0x73
- Integrated PR Sphereserver#1587: NAME.PREFIX / NAME.SUFFIX in addItemName
- Integrated mtwango/edebaa6: lingering character reconnect handling
- Integrated PR Sphereserver#1568: immediate weather, light, and season sync on sector change
- Integrated PR Sphereserver#1566: optional bell curve parameter for SKILLCHECK
- Integrated PR Sphereserver#1600: safe dynamic_cast container owner check in CanContainerHold
- Integrated PR Sphereserver#1497: robust bitmask memory clear preserving MEMORY_IPET/MEMORY_FRIEND
- Integrated PR Sphereserver#1523: corpse item count and weight filtering for hair and special flags
- Integrated PR Sphereserver#1535: fix NpcLookAroundChance clamping and probability evaluation
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