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Prevent SI from spawning when +attack is held during a pause - #993
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SirPlease merged 3 commits intoNov 5, 2026
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…karound Setting m_hasVisibleThreats during a pause never changed the ghost HUD, and the server overwrites it every tick once unpaused.
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Bumped version number and removed the old attempt at addressing this problem. |
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When an infected player is a ghost and holds down the attack button (+attack), calling a pause does not reliably prevent them from spawning as a Special Infected. Instead, the Special Infected spawns immediately after the pause is released.