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Harden system font selection and UI fallbacks
Windows MinGW CI
#43:
Commit
6e72bd5
pushed by
OmarAglan
3m 59s
main
main
3m 59s
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feat(font): add scalable production typography
Windows MinGW CI
#42:
Commit
a19cca4
pushed by
OmarAglan
16m 34s
main
main
16m 34s
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fix(font): improve owned reference typography
Windows MinGW CI
#41:
Commit
63c0035
pushed by
OmarAglan
3m 30s
main
main
3m 30s
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feat(text): add international layout foundation
Windows MinGW CI
#40:
Commit
dbb90c0
pushed by
OmarAglan
3m 32s
main
main
3m 32s
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feat(ui): add text editing and clipboard input
Windows MinGW CI
#39:
Commit
0cca780
pushed by
OmarAglan
3m 25s
main
main
3m 25s
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feat(font): add owned TrueType and font asset pipeline
Windows MinGW CI
#38:
Commit
96aa66e
pushed by
OmarAglan
3m 28s
main
main
3m 28s
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feat(ui): add retained game screens and runtime bundle
Windows MinGW CI
#37:
Commit
8b9b5a4
pushed by
OmarAglan
3m 18s
main
main
3m 18s
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feat(ui): add diagnostics and restore render surface
Windows MinGW CI
#36:
Commit
bb90cc2
pushed by
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3m 22s
main
main
3m 22s
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feat(ui): add runtime debug overlay
Windows MinGW CI
#35:
Commit
ac6b8ec
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3m 23s
main
main
3m 23s
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feat(model): import texture and material resources
Windows MinGW CI
#34:
Commit
dc0520c
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3m 0s
main
main
3m 0s
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fix(build): link resize test to input library
Windows MinGW CI
#33:
Commit
27b37bc
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3m 3s
main
main
3m 3s
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feat(model): add owned OBJ and MTL import
Windows MinGW CI
#32:
Commit
a5b19e2
pushed by
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2m 32s
main
main
2m 32s
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refactor(core): extract foundation math and input libraries
Windows MinGW CI
#31:
Commit
8a8ceae
pushed by
OmarAglan
2m 32s
main
main
2m 32s
View workflow file
feat(image): replace libjpeg with owned PyramidImage
Windows MinGW CI
#30:
Commit
a6c1f6b
pushed by
OmarAglan
3m 15s
main
main
3m 15s
View workflow file
feat(rts): add reference selection and command input
Windows MinGW CI
#29:
Commit
e264750
pushed by
OmarAglan
2m 58s
main
main
2m 58s
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feat(graphics): add reusable camera controllers
Windows MinGW CI
#28:
Commit
21aa2ee
pushed by
OmarAglan
3m 7s
main
main
3m 7s
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feat(input): add configurable action contexts and rebinding
Windows MinGW CI
#27:
Commit
d63f54f
pushed by
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3m 2s
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3m 2s
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fix(platform): avoid Win32 window-state macro collisions
Windows MinGW CI
#26:
Commit
f839ceb
pushed by
OmarAglan
3m 7s
main
main
3m 7s
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feat(platform): add real Win32 keyboard and mouse input
Windows MinGW CI
#25:
Commit
650cc23
pushed by
OmarAglan
2m 9s
main
main
2m 9s
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feat(scene): adopt authoritative entity-component model
Windows MinGW CI
#24:
Commit
69fc47a
pushed by
OmarAglan
2m 55s
main
main
2m 55s
View workflow file
feat(scene): add versioned render-object serialization
Windows MinGW CI
#23:
Commit
1855647
pushed by
OmarAglan
3m 0s
main
main
3m 0s
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feat(resources): add versioned resource manifests
Windows MinGW CI
#22:
Commit
9a7ae1b
pushed by
OmarAglan
2m 54s
main
main
2m 54s
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feat(graphics): centralize resources with typed handles
Windows MinGW CI
#21:
Commit
98e36cd
pushed by
OmarAglan
2m 58s
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2m 58s
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feat(graphics): centralize resource cache ownership
Windows MinGW CI
#20:
Commit
9c9bcba
pushed by
OmarAglan
2m 51s
main
main
2m 51s
View workflow file
feat(graphics): add stable material resource caching
Windows MinGW CI
#19:
Commit
6789cc5
pushed by
OmarAglan
2m 40s
main
main
2m 40s
View workflow file
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