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This repository was archived by the owner on Sep 16, 2026. It is now read-only.
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Archived: PinWright is open source at github.com/PinWright/pinwright-ue

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PinWright support — moved

PinWright: your AI assistant, inside the Unreal Editor

This repository is archived and read-only. PinWright is now open source under the MIT License at github.com/PinWright/pinwright-ue. Issues and Discussions live there.

Source, issues and discussions · Report a bug · Get it on Fab · Documentation

What changed

  • The plugin is open source (MIT). The full source is at PinWright/pinwright-ue: clone it into your project's Plugins/PinWright folder and build it, free. See that repository's README for the build steps.
  • Support moved. Report bugs and compatibility problems in Issues; ask questions and propose features in Discussions. Nothing here is monitored any more, and this repository cannot accept new issues.
  • The Fab listing is unchanged. It stays the paid convenience install: a prebuilt binary per engine version, no build step. Same plugin, same updates.
  • The demo edition is gone. It was a capped build of an otherwise closed-source plugin, and MIT source makes it pointless. Its release has been deleted; build from source or use Fab instead.

Old issues and discussions here stay readable for reference.

About

Archived: PinWright is open source at github.com/PinWright/pinwright-ue

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