Port Volatile Vaal Orb support#9935
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Corrected fallback scalar argument handling. Preserved existing volatile rolls when editing implicits. Correctly filters unscalable ranged modifiers. Displays scaled fixed-value modifiers correctly. Consolidated duplicated label and implicit-control logic. Found and fixed an additional tab-state bug for items whose implicits cannot be changed.
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Fixes #9927, fixes #9875
Description of the problem being solved:
This ports PoE2 Vaal scaling support by mostly copy pasting @QuickStick123's code from e.g. PathOfBuildingCommunity/PathOfBuilding-PoE2#106 and other PRs
This also makes some small changes to that code, such as filtering mods by scalability. So e.g. Grants level # mods are not shown in the menu as they don't scale. The corrupted button hover also no longer uses db mode and now shows the properly scaled mod lines. I'll try to port these to PoB2.
Steps taken to verify a working solution:
The unscalable detection is not perfect. As noted in PathOfBuildingCommunity/PathOfBuilding-PoE2#113 and in my buy similar stat description stuff, there are problems with mods where PoB splits a single stat into two. This usually happens because a half of the stat isn't supported, and could be solved by parsing it in modparser despite it being unsupported. But this is obviously confusing to the user...
Based on #9861, but rebaseable if necessary
Link to a build that showcases this PR:
Before screenshot:
After screenshot: