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OneDragon-Anything
ZenlessZoneZero-OneDragon
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Comfortable display density
Compact display density
feat(plugin): 插件更新接入统一更新弹窗,支持关闭更新提示
#2977
·
ShadowLemoon
opened
Nov 1, 2026
Collaborator
·
·
5
fix(controller): 松开按键不再依赖内部账本
#2973
·
RRRR623
opened
Oct 31, 2026
·
·
4
fix(plugin): 插件更新改为整目录替换并保留 .git
#2972
·
kawayiYokami
opened
Oct 31, 2026
Contributor
·
·
5
feat(plugin): 新增插件数据目录接口
#2971
·
kawayiYokami
opened
Oct 31, 2026
Contributor
·
·
12
fix(plugin): 修复情报板下一步点击
#2970
·
Xiao-Ma-cookiemx
opened
Oct 31, 2026
Contributor
·
·
4
feat(plugin): 插件市场下载跟随资源页的下载源设置
#2967
·
Usagi-wusaqi
opened
Oct 31, 2026
Collaborator
·
·
10
feat(plugin): 支持插件仓库布局并修正封面渲染
#2966
·
kawayiYokami
opened
Oct 31, 2026
Contributor
·
·
14
feat(map-locator): 新增纹理小地图定位子系统 MapLocator/MultiMapLocator
#2965
·
idk500
opened
Oct 31, 2026
Collaborator
·
·
5
fix(controller): 拖拽异常安全,失败必释放鼠标并恢复前台窗口
#2963
·
idk500
opened
Oct 31, 2026
Collaborator
·
·
4
fix(ui): 多选下拉菜单勾选后保持打开且可重复打开
#2962
·
idk500
opened
Oct 31, 2026
Collaborator
·
·
6
refactor(operation): 节点日志提取为可覆写钩子 _log_round_result
#2961
·
idk500
opened
Oct 31, 2026
Collaborator
·
·
3
feat(one-dragon): 结束后支持运行指定脚本
#2959
·
ChenXin-2009
opened
Oct 31, 2026
·
·
8
test(testing): 引入 pytest-cov 分支覆盖率
#2951
·
ShadowLemoon
opened
Oct 30, 2026
Collaborator
·
·
5
feat(auto_battle): 声音闪避改为按游戏进程录制音频
#2949
·
ShadowLemoon
opened
Oct 30, 2026
Collaborator
·
·
1
5
fix(suibian): 关闭经营日志弹窗并为前往制造/售卖铺增加点击上限
#2946
·
smone-jovan
opened
Oct 30, 2026
Contributor
·
2 of 3 tasks
·
·
16
fix(hollow): 邦布商人购买后确认增加底部选择列表兜底
#2944
·
smone-jovan
opened
Oct 29, 2026
Contributor
·
1 of 2 tasks
·
·
3
feat(i18n): 前端界面英文本地化
#2942
·
smone-jovan
opened
Oct 29, 2026
Contributor
·
3 of 7 tasks
·
·
59
feat(launcher): 平滑启动并隐藏cmd
#2941
·
idk500
opened
Oct 29, 2026
Collaborator
·
·
6
fix(lost-void): 改进受阻检测与脱困
#2936
·
o0olele
opened
Oct 28, 2026
·
·
1
feat(launcher): 引入面向已安装环境的 WPF 启动器
#2933
·
Secrtect
opened
Oct 27, 2026
Contributor
·
·
4
feat(lost_void): 新增深度避障
#2923
·
kaolenmea
opened
Oct 25, 2026
·
·
1
feat(lost_void): 新增挑战配置预设「无脑挂机刷菲林」
#2922
·
kaolenmea
opened
Oct 25, 2026
·
·
1
fix(lost_void): 藏品对照藏品数据并每局清空动态优先级
#2920
·
kaolenmea
opened
Oct 25, 2026
·
·
15
fix(lost_void): 修复战斗结束与挑战结果识别
#2919
·
kaolenmea
opened
Oct 25, 2026
·
·
13
fix(lost_void): 调查战略追新看完整个列表并排除满级战略
#2918
·
kaolenmea
opened
Oct 25, 2026
·
·
13
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