Play Stellar Blade's EVE inside Minecraft Java.
Stellar Blade × Minecraft lets you walk, fight and build in a Minecraft world as EVE. Stellar Blade runs alongside, under Proton on Linux or natively on Windows, and simulates her: her controls, animations, skills and effects. Minecraft stays the game you play in: it owns the world, your inventory and menus, and draws EVE with her own meshes, from the pose Stellar Blade streams every frame, through Minecraft's own camera.
- EVE in Minecraft. Minecraft draws EVE from her live pose at its own frame rate, with her cloth-simulated ponytail, her materials and her shadow in the sun.
- Stellar Blade's combat. Sword, drone gun, grenades and Smart Mines; guard, parry, dodge and perfect dodge judged at each hit's impact; lock-on, Beta and Burst gauges, and Stellar Blade's HUD in place of the hearts.
- Any Minecraft mob. EVE fights vanilla and mods' mobs through Minecraft's own damage, so each keeps its reactions and loot; in survival, Minecraft's health is hers.
- The wardrobe. An EVE's equipment screen in Minecraft's pause menu changes her suit, hair, accessories, drone, gear and exospine through Stellar Blade's own menu rules.
- Multiplayer. On a Fabric server, each EVE player links their own Stellar Blade, and modded players with an avatar pack see each other's EVE; players without the mod join as usual.
- A graphical installer. Stellar Bridge, a window for Linux and Windows in English and French, installs, updates, repairs, rolls back and uninstalls the bridge, builds EVE's avatar pack from your own game files, sets up Fabric server folders, and writes nothing before you accept its list of files.
- Download Stellar Bridge, the installer, from the releases (Linux or Windows), or build it from a checkout (setup).
- Close Stellar Blade and Minecraft and run it. It finds your games and installs into a dedicated Prism instance or one you pick.
- Build EVE's avatar pack: with both games closed, click Build the avatar pack on the installer's status page. It reads your own Stellar Blade files, read only, and the pack stays on your PC (avatar pack).
- In a private test world, run
/stellar start,/stellar import,/stellar enter, then/stellaravatar play(playing). Without an avatar pack,/stellarview playstarts capture mode on Linux.
| Document | Contents |
|---|---|
| Playing | Sessions, the terrain window, controls, combat and EVE's equipment |
| Setup | Supported versions, builds, the installer, the manual install, updates and removal |
| Releases and CI | Release Please, the release assets and their checksums, and what CI checks |
| Multiplayer | Servers, what changes with others online, bandwidth and the one-PC test |
| Architecture | How the pieces fit, rendering, input, server and client halves, repository layout |
| Diagnostics | Diagnostic commands, logs, the avatar pack and performance |
| Network protocol | Wire contracts between Minecraft, Lua, the native adapter and the network |
| Installer | Stellar Bridge's pages, operations and rules |
Experimental. It runs today on Linux, with one pinned Stellar Blade Steam build under Proton and Minecraft Java 1.21.1 with Fabric. The native Windows bridge (Windows 11, Windows 10 22H2 as a courtesy, both games on Windows, avatar mode) has its installer and is checked on a Windows CI runner, but has not yet been played on a real Windows PC. Avatar mode needs a private avatar pack, which the installer builds from your own game files; that build has run on real game files on Linux, but a pack it built has not yet been played in game, and it has not run on a real Windows PC. Back up your Stellar Blade saves.
The transport adapts SkyCraft's three-buffer ownership design. SkyCraft PR 26 provides Linux mapping context; 2010 Rust rewrite mashup provides additional allocation-reuse and render-product examples. Engine-specific hooks are implemented and checked separately for Stellar Blade.
No proprietary game assets are included. Stellar Blade and Minecraft belong to their owners; this project is not affiliated with either.
GPL-3.0-or-later © 2026 MotherSphere
Stellar Blade × Minecraft is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed without any warranty; see the license for details. The logo is original artwork under the same licence. Code adapted from other projects, Fabric API, the fonts and Rust crates the installer embeds, and EveExtract's CUE4Parse, .NET runtime and packages keep their own notices in third-party notices.