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Platformer2D_Grup99

New Features v0.3

  • GUI Slider
  • GUI Label
  • GUI Checkbox
  • GUI Button
  • Game Menu
  • Settings
  • Credits
  • Score added
  • High score added
  • Level timer
  • Teleport between checkpoints
  • Saving/Loading game improved
  • New debug options

Description:

A 2D platformer game made by students of UPC. Using visual studio 2019 and SDL library.

Key Features:

2D platformer videogame where you must get through rooms to get the key that opens the door to the trophy.

Controls:

A - Move Player to the left

D - Move Player to the right

W/Space - Jump

E - On a Checkpoint for traveling between checkpoints

Debug Keys:

F1 - Start from the level

F3 - Start from the beginning of the current level

F5 - Save the current game state

F6 - Load the previous state (even across levels)

F7 - On a Checkpoint for traveling between checkpoints

F8 - Show UI bounds

F9 - View colliders / logic

F10 - God Mode (fly around, cannot be killed)

F11 - Enable/Disable FPS cap to 30

Developers:

Assets:

All assets are from [email protected]

License:

This project is licensed under an unmodifield MIT licence, which is an OSI-certifield license that allows static linking with closed source software. Check LICENSE for further details.

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