This mod modifies the FOV values (Foot/Ship) and Multitool position to be more like a standard FPS view.
I wanted to enhance the overall first person experience for more immersion, like the view and gunplay. But I wasn't satisfied while changing the gunplay values (Recoil, Shake) so I separated these two. The player FOV doesn't seem to apply, but the Ship FOV works. (set it manually in the TKGRAPHICSSETTINGS.MXML).
I would highly suggest to make use of the .lua to adjust the mod to your preference, but if really needed I can make another variant.
- FOV Settings for Character and Ship
- No free look smoothing while in Mech and Ship
- I excluded Exocraft because it gets replaced by many overhaul mods, but the settings are included in the .lua
- Multitool & Staff Position
- I didn't adjust Staff Position because I don't have one, but the settings are included in the .lua
- I think I got the right properties but didn't test all.
- I tried a lot of values but I weren't satisfied, so I abandoned the idea for now.
- If you want to tinker with the settings yourself, I included the .lua. If you find nice settings, please share them with me.
- Multitool/Gun Shake intensity
- GCPLAYERGLOBALS.GLOBAL.MBIN:
- Scope stronger zoom
- ✅ Patch mod - Likely to work well with other Patch and Replacement mods
- The Player FOV doesn't seem to apply, but the Ship FOV works. Set it manually in the TKGRAPHICSSETTINGS.MXML located in No Man's Sky\Binaries\SETTINGS\
- Vortex should work
- For manual installation, extract the contents of the EnhancedFirstpersonCamera.zip file into your No Man's Sky\GAMEDATA\MODS
- More details here
- AMUMSS for making the modding pretty easy