A simulation-grade space exploration and docking game built with modern web technologies. Inspired by the SpaceX ISS docking simulation, this game engine provides realistic physics, engaging gameplay, and full controller support.
- Professional Architecture - Modular game engine with entity-component system
- Fixed Timestep Loop - Consistent physics simulation
- Scene Management - Efficient scene graph and entity hierarchy
- State Management - Zustand for predictable state updates
- Newtonian Mechanics - Realistic F=ma physics simulation
- 6DOF Control - Six degrees of freedom spacecraft movement
- Inertia & Momentum - Authentic space physics
- Collision System - Accurate collision detection and response
- Three.js Integration - High-performance 3D graphics
- React Three Fiber - Declarative 3D scene composition
- Multiple Camera Modes - Cockpit, chase, and free camera views
- Visual Effects - Particle systems, trails, and post-processing
- Keyboard Controls - Full keyboard support with customizable bindings
- Gamepad Support - Native controller integration via Gamepad API
- Analog Precision - Smooth analog stick controls
- Vibration Feedback - Haptic feedback for immersive gameplay
- Docking Simulation - Precision docking mechanics with alignment indicators
- Space Exploration - Open space environment with celestial bodies
- Asteroid Fields - Navigate through challenging asteroid obstacles
- Mission System - Various mission types with progression
- Multiple Spacecraft - Unlockable ships with different characteristics
- Frontend Framework: React 18 with TypeScript
- 3D Graphics: Three.js with React Three Fiber
- Physics: @react-three/rapier
- State Management: Zustand
- Build Tool: Vite
- Styling: Tailwind CSS
- 3D Helpers: @react-three/drei
- Node.js (v18 or higher)
- npm or yarn package manager
# Clone the repository
git clone https://github.com/yourusername/space-game-engine.git
cd space-game-engine
# Install dependencies
npm install
# Run development server
npm run dev
# Build for production
npm run build- WASD - Translation (forward/back/left/right)
- Q/E - Roll
- Shift/Ctrl - Up/Down
- Arrow Keys - Rotation
- Space - Boost
- ESC - Pause menu
- Left Stick - Translation
- Right Stick - Rotation
- Triggers - Up/Down
- A Button - Boost
- Start - Pause menu
Comprehensive documentation is available in the /docs folder. Open docs/index.html in your browser to view:
- Getting Started - Installation and quick start guides
- Engine Architecture - Core systems and design patterns
- Physics Engine - Detailed physics implementation
- Gameplay Systems - Spacecraft, docking, and missions
- API Reference - Complete component and hook documentation
# Open documentation in browser
open docs/index.html
# or on Windows
start docs/index.htmlSpaceGame/
โโโ docs/ # Complete documentation
โ โโโ index.html # Documentation homepage
โ โโโ assets/ # Documentation assets
โ โโโ pages/ # Documentation pages
โโโ src/
โ โโโ engine/ # Core game engine
โ โ โโโ core/ # Game loop, entities, scenes
โ โ โโโ physics/ # Physics simulation
โ โ โโโ rendering/ # Rendering system
โ โ โโโ input/ # Input management
โ โโโ game/ # Game-specific code
โ โ โโโ entities/ # Game entities
โ โ โโโ systems/ # Game systems
โ โ โโโ config/ # Configuration
โ โโโ components/ # React components
โ โ โโโ game/ # Game canvas components
โ โ โโโ ui/ # UI components
โ โโโ hooks/ # Custom React hooks
โ โโโ utils/ # Utility functions
โ โโโ types/ # TypeScript types
โ โโโ assets/ # Game assets
โโโ public/ # Static assets
โโโ package.json # Project dependencies
- Project setup and structure
- Documentation system
- Build configuration
- Core game engine
- Physics engine
- Rendering engine
- Input system
- Spacecraft system
- Space environment
- Docking system
- Mission system
- Progression system
- User interface
- Audio system
- Polish & optimization
- Implement core game engine architecture
- Build physics simulation system
- Create basic spacecraft controls
- Develop docking mechanics
- Add multiple spacecraft models
- Implement mission system
- Create asteroid field generation
- Add visual effects and polish
- Multiplayer support
- VR compatibility
- Advanced mission types
- Modding support
Contributions are welcome! Please read the Contributing Guide for details on our code of conduct and the process for submitting pull requests.
This project is licensed under the MIT License - see the LICENSE file for details.
- Inspired by the SpaceX ISS Docking Simulator
- Built with amazing open-source technologies
- Thanks to the Three.js and React communities
For questions, suggestions, or feedback, please open an issue on GitHub.
Built with โค๏ธ and โ for space enthusiasts