8+ years · Event-driven platforms · Developer infrastructure · Unreal Engine systems
I design and build developer platforms, runtime systems, and event-driven infrastructure at scale. Best known as the creator of QBCore — an open-source multiplayer framework platform deployed across thousands of live server environments and serving millions of end users worldwide.
QBCore Framework · Open source
Creator and original architect. A modular developer platform featuring a resource management runtime, event-driven inter-process communication layer, and extensible API framework — the globally adopted standard for multiplayer server infrastructure in its ecosystem.
Mantle · Proprietary
Coming Soon!
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