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EditaLive!

Unified Character Video Editing for Live Streaming

1 University of Macau    2 vivo BlueImage Lab    3 GVC Lab, Great Bay University

📪 Corresponding authors    🚩 Project lead

GitHub

⚡ Real-Time, Streamable, Infinite-Length Character Video Editing at 14.47 FPS ⚡

EditaLive_showreel.mp4

📋 TODO

  • If you find EditaLive useful or interesting, please give us a Star 🌟. Your support encourages us to keep improving the project.
  • We are doing our best to organize and polish the code for public release 🏃💨. Thank you for your interest and patience 🙏.
  • Release training code.
  • Release inference code, config, and pretrained weights.
  • [2026.08.27] 🔥 Release paper.

⚖️ Disclaimer

  • This project is released for academic research only.
  • Users must not use this repository to generate harmful, defamatory, or illegal content.
  • The authors bear no responsibility for any misuse or legal consequences arising from the use of this tool.
  • By using this code, you agree that you are solely responsible for any content generated.

🚀 Release Status

The code, pretrained weights, and detailed installation and inference instructions are being prepared for public release. Please watch this repository for updates.

⚙️ Framework

Image 1

Image 2

❤️ Acknowledgement

This repository is mainly built upon Wan-Animate, VideoX-Fun, LightX2V, and FastVideo, thanks to their invaluable contributions.

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EditaLive! Unified Character Video Editing for Live Streaming

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